Frequently Asked Questions
Each entry gives the short answer. The rest is on the page that covers the topic.
Last updated 2026-09-27
Game basics
- What is the difference between engage and disengage?Engage means starting a teamfight; disengage means refusing a fight the enemy starts and backing off.Read more in Encyclopedia →
- What is the difference between snowballing and scaling?Snowballing means growing an early lead; scaling is how much stronger a champion gets as the game goes on.Read more in Encyclopedia →
- What is the difference between a gank and a roam?A gank is a surprise attack that creates a numbers advantage to take a kill; a roam is leaving your own lane to move elsewhere on the map.Read more in Encyclopedia →
- What is the difference between freezing and slow pushing?Freezing holds the wave on your side of the lane; slow pushing grows the wave and sends it in.Read more in Encyclopedia →
- How do you freeze a lane?Hold the wave just outside your turret's range by letting the enemy wave outnumber yours (typically by 2-3 caster minions). Last-hit only, and only just before each minion dies.Explained in Encyclopedia →
- What is the difference between poke and harass?Poke means chipping from a safe distance with long-range abilities, in lane or before a teamfight. Harass refers to the laning phase only and can come from any range.Explained in Encyclopedia →
- What is the difference between a trade and an all-in?Committing your abilities, ultimate and summoner spells to finish off the opponent. A trade swaps damage for a health or mana lead; an all-in keeps going until the kill.Explained in Encyclopedia →
- When should I recall?Recall right after crashing your wave into the enemy turret.Explained in Encyclopedia →
- What is each of the five lanes responsible for in Wild Rift?Top holds the frontline, Mid brings burst, Duo deals sustained damage, Support protects, and Jungle backs up every lane.Read more in Beginner's Guide →
- Which champions should a beginner start with in Wild Rift?The guide picks three easy-to-play champions per role, 15 in all.Read more in Beginner's Guide →
- What is the difference between macro and micro?[Micro] Individual mechanics, aiming, and dodging. [Macro] Tactical decision-making and map awareness.Explained in Beginner's Guide →
- How many champions does Wild Rift have?This site covers 142 champions.Read more in Champions →
Objectives
- What is the difference between the Elder Dragon and Baron Nashor?Elder adds a burn and an execute to your attacks; Baron boosts attack damage, ability power and your minions.Read more in Encyclopedia →
- What does killing Baron Nashor give you?Killing it grants Hand of Baron: more AD and AP, a faster recall and heavily buffed nearby minions.Explained in Encyclopedia →
- Do the dragons in Wild Rift give different buffs?Infernal Dragon: Increases overall AD/AP. Ocean Dragon: Restores a percentage of missing health every 5 seconds. Mountain Dragon: Increases Armor/MR. Cloud Dragon: Grants Ability Haste.Explained in Beginner's Guide →
How combat works
- What is the difference between a stun and a root?A stun stops movement, basic attacks and abilities; a root stops walking and mobility abilities.Read more in Encyclopedia →
- What is the difference between a knockup and a knockback?A knockup launches the target into the air; a knockback shoves them away.Read more in Encyclopedia →
- How do charm, fear and taunt differ?Charm makes the target walk toward the caster, fear makes them run away, and taunt makes them attack the caster.Read more in Encyclopedia →
- Does tenacity shorten a knockup?No.Read more in Encyclopedia →
- What is the difference between burst and DPS?Burst is damage dealt all at once in a very short window; DPS is damage kept up over time.Read more in Encyclopedia →
- What does Grievous Wounds do?A debuff that reduces the healing and regeneration the target receives.Explained in Encyclopedia →
- How much damage does 50 armor actually block?You take about 67% of the raw damage, a 33.3% mitigation rate.Read more in Calculator →
- Do resistances or penetration change true damage?No.Read more in Calculator →
- How much does a champion's stat grow per level?Each level-up adds 0.74 to 1.26 times the growth value.Read more in Calculator →
Spells and runes
- How long is Flash's cooldown in Wild Rift?Flash has a 150-second cooldown.Read more in Summoner Spells →
- How does Smite get stronger?It upgrades as you spend Eco-system Protection stacks.Read more in Summoner Spells →
- Heal or Barrier — what is the difference?Heal also reaches a nearby ally, while Barrier gives you a shield.Read more in Summoner Spells →
- What is the difference between Ignite and Exhaust?Ignite wears the target down and cuts their healing; Exhaust takes away their speed and damage.Read more in Summoner Spells →
- Why can't I Teleport to an ally early in the match?For the first 6 minutes of the match, Teleport can only target structures.Read more in Summoner Spells →
- What does Cleanse remove?Removes all disables affecting your champion and grants 0.25 seconds of immunity to disables.Explained in Summoner Spells →
- How does Electrocute trigger?Land three hits with basic attacks or abilities on the same enemy champion within 3 seconds.Read more in Runes →
- How many Conqueror stacks can you hold?Six.Read more in Runes →
- How far does Guardian reach?It covers allies within 350 units of you, plus any ally you target with an ability.Read more in Runes →
- How many rune paths are there?There are 4 paths: Domination, Precision, Resolve, and Sorcery.Explained in Runes →