Arcana Calculator
Pick what goes into the 30 slots across red, blue and green, and the totals add up here. The values are the Level 5 figures used throughout the site.
0 / 30 slots filled
Start from a role build
Red
0 / 1010 leftMagical Attack +5.3
Physical Attack +3.2
Physical Attack +2, Physical Pierce +3.6
Physical Attack +2.5, Physical Lifesteal +0.5%
Critical Rate +0.7%, Critical Damage +3.6%
Attack Speed +1%, Max Health +33.7, Physical Defense +2.3
Magical Attack +4.2, Magical Pierce +2.4
Magical Attack +4.2, Attack Speed +0.6%
Critical Rate +1.6%
Attack Speed +1.6%, Critical Rate +0.5%
Blue
0 / 1010 leftMax Health +90
Magical Lifesteal +1.6%
Physical Lifesteal +1.6%
Critical Rate +0.5%, Max Health +60
Max Health +60, HP Regen /5s +7
Physical Lifesteal +1%, Physical Defense +5
Magical Attack +2.4, Magical Lifesteal +1%
Max Health +40, HP Regen /5s +5, Movement Speed +0.5%
Physical Attack +1.6, Movement Speed +1%
Attack Speed +1%, Movement Speed +1%
Green
0 / 1010 leftPhysical Defense +14
Physical Defense +7, Magical Defense +7
Max Health +45, Cooldown Reduction +0.5%
Magical Defense +14
Magical Attack +2.2, Cooldown Reduction +0.7%
Physical Attack +0.9, Physical Pierce +6.4
Attack Speed +0.6%, Magical Pierce +6.4
Cooldown Reduction +1%
Magical Lifesteal +0.7%, Physical Defense +7
Physical Defense +3.5, Magical Defense +3.5, Cooldown Reduction +0.7%
Total effects
Pick some arcana and the totals appear here.
Apply to a hero
Added to the level 1 base stats. Percentage effects such as attack speed and movement speed are shown as totals only, because the value they scale from shifts with level and items.
The full effect list and the reasoning behind each role build are on the arcana page.
About this calculator
The figures added up here are the Level 5 values from the arcana list, transcribed on 2026-09-24.
The bracketed figure under a defense value is the damage reduction it buys: defense ÷ (defense + 600). All 232 defense readings measured across 116 heroes match that formula.
The base stats are the level 1 values; levels and items stack on top during a match. Arcana values never grow, so their effect weighs heaviest in the early game.