How this is calculated
Score = total Health ÷ (physical share × physical damage remaining + magic share × magic damage remaining). Damage remaining is the part left after resistances: 100 ÷ (100 + resistance). The score is how much pre-mitigation damage you can absorb. Ties go to the cheaper build.
The search uses six slots, at most one pair of boots, and only one item from each group that cannot be held together (such as Black Cleaver and Serylda’s Grudge). Only buyable completed items are included, not components. Boots come from tier 2 (1,000–1,200 gold) and tier 3 (2,000–2,200 gold). With “Use one slot for a support item” on, one slot goes to a support item; since these are level-15 builds, it counts the upgraded form after the quest (Bulwark of the Mountain, Black Mist Scythe) at the original 500 gold. Duplicate items, Whispering Circlet with other Tear of the Goddess items, and two Lifeline items are not combined, because whether the game allows them has not been checked.
Item passives (shields, healing, damage reduction, a support item’s Health that grows over time and so on) and champion ability scaling (such as Garen’s W) are not included.
Item stats are this site’s data as of 7.3c. League of Legends: Wild Rift (China) official champion library (patch 7.3, as of 2026-09-23), with the official global patch notes applied up to 7.3c