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Magnetic Blaster

Magnetic Blaster — Effect, Stats and Cost

Cost 3,000G

This item was removed from the game in patch 7.3. The effects and build data below are from before its removal.

Stats

  • +30 Attack Damage
  • +25% Critical Rate
  • +25% Attack Speed
  • +5% Movement Speed

Item Effects

Power Blitz
Moving and attacking generate Energized Attacks. Energized Attacks gain 100 range (50 range for melee attacks), deal 40–100 bonus magic damage, and grant 60 Movement Speed for 0.75 second(s). This damage bounces to up to 5 nearby enemies and can Critically Strike. (Deals 50%–80% bonus damage against minions.)

Magnetic Blaster patch history

Figures are as written in the official patch notes; the commentary is ours.

Magnetic Blaster

Patch 7.3
Removed

Removed

  • Removed in 7.3. Its Energized role is split across Stormrazor, Rapid Firecannon and Statikk Shiv.

Magnetic Blaster

Patch 7.2b
Buff

Base Stats

  • AD25 → 30

Our take

Five more AD means picking Magnetic Blaster for its passive costs less raw damage than it did. The increase is modest on paper, but for champions who fight through auto attacks it compounds across every hit for the rest of the game. It now sits alongside other offensive items in the same price bracket instead of clearly trailing them.

Magnetic Blaster

Patch 6.3e
Adjust

Magnetic Blaster

  • Cost: increased
  • Damage to champions: reduced
  • Bonus damage to minions: increased
  • The item moves away from fighting and toward lane control. It pays less in a straight trade against a champion, but clears waves faster thanks to the extra minion damage. With the higher price on top, it now reads as a purchase for players who want to dictate where the wave sits rather than win duels with it.

Champions who build Magnetic Blaster

None of the 314 captured builds included this item.

About the data on this page

Stats and item effects are transcribed from the game, with changes from later patches taken from the official patch notes. Pick counts and win rates are the values shown on the in-game loadout screen’s "Popular" tab between 2026-08-26 and 2026-10-07.

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-10-13). Patch timing may differ from the global version.

Strategy and build write-ups are this site's own commentary.

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