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Titanic Hydra

Titanic Hydra — Effect, Stats and Cost

Cost 3,000G

Effects and values: transcribed from the game, with official patch note changes applied through patch 7.3a (updated )

Pick counts and win rates: in-game popular builds, 2026-08-26 to 2026-10-07; 13 of 142 champions from before patch 7.3a

Stats

  • +450 Max Health
  • +40 Attack Damage

Item Effects

Cleave
Every 1.75 second(s), your next attack deals bonus physical damage equal to 25 plus 3% bonus max HP (also applies to turrets) and creates a shockwave that deals physical damage equal to 80 plus 10% bonus max HP to enemies behind the target. Ranged champions deal 75% damage.

Titanic Hydra patch history

Figures are as written in the official patch notes; the commentary is ours.

Titanic Hydra

Patch 7.3
Adjust

Base Stats

  • Build PathBami's Cinder (1300) + Jaurim's Fist (1200) + 500 → Pickaxe (800) + Jaurim's Fist (1200) + Ruby Crystal (500) + 500

Our take

Pickaxe and Ruby Crystal replace Bami’s Cinder in the recipe; the total stays at 3000 gold.

Titanic Hydra

Patch 7.0d
Adjust
  • Titanic Hydra changes how it provides its stats. Instead of scaling off health, it now grants a flat amount of AD the moment it is bought.
  • Under the old rule the item felt weak on completion and only paid off once several health items were stacked behind it. With the AD fixed at purchase, it does exactly what it says from the first moment, which makes planning a build around it much easier. The trade-off is that piling on health no longer converts into extra damage, so late-game stacking builds lose that upside.

Champions who build Titanic Hydra

Read from the "Popular" tab on the in-game loadout screen. Across 314 builds covering 142 champions, 1 build this item. Only 1 to 4 builds were captured per champion, so a champion missing here may still build it.

ChampionPicksWin rate
Sett8,88155.86%

Where a champion runs the item in more than one build, the figures come from the build with the most picks. Nothing is averaged.

Items built alongside it

How often each item appeared in the same build. This is co-occurrence, not synergy — items favoured by popular champions rise to the top.

About the data on this page

Stats and item effects are transcribed from the game, with changes from later patches taken from the official patch notes. Pick counts and win rates are the values shown on the in-game loadout screen’s "Popular" tab between 2026-08-26 and 2026-10-07.

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-10-13). Patch timing may differ from the global version.

Strategy and build write-ups are this site's own commentary.

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