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Gao Changgong

Gao Changgong

JungleAssassinDifficulty: Hard

Win, Pick and Ban Rates

Jungle
B
Tier / Pop
50.86%
Win Rate
0.53%
Pick Rate
1.06%
Ban Rate

Change vs 2026-09-25

Tier
A → B
Win Rate
+0.2pt

Statistics from the official in-game HoK Camp (as of 2026-10-09).

Base Stats

Max HP
3340
Max MP
560
Physical Attack
173
Magic Attack
0
Physical Armor
150|20%
Magic Defense
75|11.1%
Movement Speed
390
Attack Range
Melee
HP Regen / s
52
MP Regen / s
14

Transcribed from the in-game hero status screen. Arcana bonuses are excluded.

Recommended Builds

Build 1Cooldowns and armor to hold the fight
  • Smite

When the enemy's damage is mostly physical and fights drag on

Boots of Tranquility go in second, pushing total cooldown reduction to 37.5%. Overlord's Might comes fourth, so by 7,490G every enemy under 50% HP takes 30% more damage. Cuirass of Savagery follows at 9,540G with 210 physical defense and 900 max HP, and every hit taken raises Gao Changgong's damage and movement speed for 3 seconds. No attack speed in this line, but the armor keeps him swinging through a long fight.

Build 2Attack speed and crit for more swings
  • Smite

When you want to dive the back line and slip out again, over and over

Boots of Deftness are the second buy: 70 movement speed, and 35-70 more after 5 seconds out of combat. Master Sword slots in fourth, so 15% attack speed and 20% critical rate arrive at 7,050G. Overlord's Might drops to fifth, pushing the 30% bonus against targets below 50% HP back to 9,590G. Cooldown reduction stops at 22.5%, so this line puts its 503.6 physical attack through raw swing count.

This is what the Popular tab of the in-game Recommended Loadout screen showed on 2026-08-28. The number on each arcana is how many of the 30 slots it fills; each colour adds up to 10. The game also shows a rank and a win rate, but those shift from day to day, so they are not reproduced here.

Strategy Guide

Playstyle

A classic stealth assassin: approach unseen, mark the target, and end it in one burst. The fight is mostly decided before he becomes visible.

Best for: planning the entrance rather than the fight. Most of your game happens while invisible — pick the bush, pick the moment; once you are seen it is already decided.

Recommended Combos
Stealth Entry Assassination

Use stealth to get behind them, then close with Skill 3 before landing the dagger. Leaving stealth grants 30-60% Attack Speed for 5s, so the follow-up attack on the mark arrives without a gap. Miss the dagger and you lose both the stun and the heal, so only throw it from a range you can actually hit.

Mark and Disengage

The pattern for fights you cannot commit to. The mark expires after 3s and detonates for 12% of lost Health on top of its base value (140 at Lvl 1). The shadow copy prioritizes the lowest-Health hero, so it keeps chipping away once you have pulled out.

These combos are not official data. They are this site's own write-up, built only from the skill data transcribed from the in-game display; nothing that the skill text does not state is included.

Strengths
  • Single-target burst from Skill 2's 1s stun plus a mark that detonates for 12% of lost Health
  • Passive move speed makes chases and bush ganks reliably stick
  • Healing off marked targets lets him survive aggressive dives and chain fights
  • The clone auto-targets the lowest-HP enemy hero and cleans up scraps
Weaknesses
  • Paper-thin defenses — a single CC chain usually kills him
  • Missing Skill 2 deletes the stun and percent damage, half his kit
  • No frontal fighting tools, so his impact fades in late 5v5s
  • The Ultimate is his only mobility, making exits after deep dives rough
Early Game Strategy

Start on your own buffs and rush level 4. The reason is simple: Gao Changgong's assassination kit only comes online once the Ultimate's dash links into Skill 2's follow-up stun. His Passive grants 15–30% bonus movement speed (it scales with level) only while moving toward enemy heroes, so approach ganks through bushes rather than down the lane. Touch the bottom side of the map at least once before the Tyrant spawns at 4:00 — showing up with a numbers advantage decides that first objective more often than the smite does.

Mid Game Strategy

Your assassination power peaks around 8-10 minutes, when two core physical and penetration items are done. Skill 2's mark lasts 3 seconds, and the moment it disappears the target takes 152 (140 + 12% lost Health) physical damage. The scaling is on health already lost, not max health, so the mark pays out more the longer you chip at them first — and every 50 extra physical attack adds another 1% on top. Re-attacking a marked enemy stuns for 1 second and heals you, which makes even greedy dives surprisingly survivable. Before the Shadow Tyrant arrives at 10:00, walk the enemy jungle bushes once to map out your ambush routes.

Late Game Strategy

Past 15 minutes, tanks get too beefy and your value in front-to-front fights drops. Hunt the enemies who leave the group instead: the side laner pushing alone, the support walking out for vision. If Skill 2 connects, the stun plus percent damage almost always converts into a kill. Deleting one enemy right before the Overlord contest is your real win condition — treat full 5v5s as a last resort and only fight with a numbers edge.

Teamfight Strategy

Never be the first one in. You are paper-thin, and a single crowd-control effect will end you, so wait until the enemy dumps their lockdown on your frontline before circling to the backline. Always open with Skill 2: a hit slows the target immensely for 2 seconds, and because that slow diminishes as it runs, the first second is when you close. Skill 3 covers the rest of the gap and sets up the 1-second stun from re-attacking the mark. Skill 1's clone automatically hunts the lowest-HP enemy hero, so in a scrum it cleans up chunked targets you can't physically reach.

Frequently Paired With

2-hero team
1.96%
1.64%
1.38%
3-hero team

The figures are the "match rate" published by the official in-game HoK Camp: how often these heroes ended up on the same team (fetched 2026-08-14). It is not a win rate, so a higher number does not mean a stronger pairing.

First Skill to Level Up

Official pickSkill 1: Secret Skill - Split
1

Source: the official in-game HoK Camp (fetched 2026-08-14). What to level after this depends on the matchup.

Skills

Secret Skill - Rush
Passive

Secret Skill - Rush

Speed Up
Gao Changgong's Movement Speed is increased by 15-30% when moving toward enemy heroes.
Lvl 1Lvl 15
Movement Speed Increase
15%30%
Secret Skill - Split
Skill 1⏳ CD: 5s | Mana: 30

Secret Skill - Split

Damage
Gao Changgong slashes enemies within range, dealing 400 (400 + 135% extra physical attack) physical damage. He also summons a shadow copy of himself to attack a random nearby enemy, which deals the same physical damage he does.
The shadow copy prioritizes attacking heroes with low Health.
Lvl 1Lvl 2Lvl 3Lvl 4Lvl 5Lvl 6
Cooldown
54.84.64.44.24
Base Damage
400480560640720800
Secret Skill - Sling
Skill 2⏳ CD: 8s | Mana: 60

Secret Skill - Sling

Crowd ControlDamageRecovery
Gao Changgong throws a shadow dagger in the target direction, dealing 200 (200 + 90% extra physical attack) physical damage to the first enemy it hits and slowing them immensely for 2s, which diminishes over time. Dagger hits place marks on enemies for 3s. His attacks on marked targets will stun them for 1s and restore 350 (350 + 10% extra Health) Health to him. When marks disappear, the enemy takes physical damage equal to 152 (140 + 12% lost Health) (plus an extra 1% for every 50 extra physical attack). The dagger is destroyed upon hitting an enemy hero.
Lvl 1Lvl 2Lvl 3Lvl 4Lvl 5Lvl 6
Cooldown
87.77.47.16.86.5
Base Damage
200240280320360400
Mark Damage
140168196224252280
Health Recovery
350420490560630700
Secret Skill - Strike
Ultimate⏳ CD: 24s | Mana: 80

Secret Skill - Strike

MovementDamage
Gao Changgong immediately exits stealth, charging toward the target direction and dealing 750 (750 + 255% extra physical attack) physical damage to enemies in his path.
Lvl 1Lvl 2Lvl 3
Cooldown
2421.519
Base Damage
7501,1251,500
Secret Skill - Shadow
Skill 4⏳ CD: 24s

Secret Skill - Shadow

StealthSpeed UpEnhance
After a 1.5s delay, Gao Changgong enters stealth for 30s while gaining 15%-30% Movement Speed for 5s. Upon leaving stealth, he gains 30%-60% Attack Speed for 5s. Staying near an enemy while in stealth for over 3s will remove stealth automatically. Movement Speed and Attack Speed boosts scale with hero level.
Lvl 1Lvl 2Lvl 3Lvl 4
Cooldown
24222018

Patch History

Gao ChanggongSeptember 10 patch
Buff
Gao Changgong — more damage on Skill 1 and the ultimate Skill 1 (Secret Skill - Split) • Base damage 350 (+70 per level, 125% extra physical attack) → 400 (+80 per level, 135% extra physical attack) Ultimate (Secret Skill - Strike) • Base damage 700 (+350 per level, 250% extra physical attack) → 750 (+375 per level, 255% extra physical attack) What this means Both changes are straight additions. Skill 1 goes from 700 to 800 at level 6, about 14% more, with its extra physical attack ratio up from 125% to 135%. The ultimate rises from 1,400 to 1,500 at level 3, about 7%, and its ratio from 250% to 255%. The ratio gains matter most from mid game on, once the physical attack items are in. The clone summoned by Skill 1 deals the same physical damage as Gao Changgong, so the Skill 1 buff lands twice. The clone also prioritises low-health heroes, which makes finishing off an escaping target easier than before. Gao Changgong sat 23rd of 26 junglers on win rate at 47.94%, yet the 1.12% ban rate was third in the lane (official statistics, retrieved 2026-09-04). This buff gives a hero who draws bans but fails to close games more power to finish.

Other Jungle Heroes

Stats: official HoK Camp, as of

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Tier, win rate, pick rate and ban rate are taken from the official in-game HoK Camp statistics (as of 2026-10-09). Skill values and descriptions are transcribed from the in-game display (Global). Patch changes are summarised from the official patch notes (Level Infinite) and written up by this site. Matchups, synergies and strategy write-ups are this site's own commentary.

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