
the Colossus
Galio Build
Roles and difficulty from the global official site, lane from the China-server official site
Galio Win Rate, Pick Rate, Ban Rate & Tier
| Rank tier | Win Rate | Pick Rate | Ban Rate | Tier |
|---|---|---|---|---|
| All ranks | 52.7% | 8.7%#5 | 3.5% | A |
| Diamond+ | 51.7% | 11.0%#1 | 2.7% | S |
| Master+ | 51.4% | 11.5%#1 | 2.8% | S |
| Challenger | 50.3% | 13.3%#1 | 3.4% | S |
| Rift Apex | 49.3% | 13.0%#1 | 3.2% | S |
| Rank tier | Win Rate | Pick Rate | Ban Rate | Tier |
|---|---|---|---|---|
| All ranks | 49.8% | 3.0%#22 | 3.5% | B |
| Diamond+ | 50.3% | 2.5%#28 | 2.7% | B |
| Master+ | 50.3% | 2.4%#28 | 2.8% | B |
| Challenger | 50.6% | 1.9%#25 | 3.4% | C |
| Rift Apex | 49.3% | 2.7%#25 | 3.2% | B |
The tier list shows Master+ figures by default.
Popular Galio builds in game
Taken from the in-game loadout screen as of 2026-10-07. The pick count and win rate are shown exactly as the game reports them.
Health and defense support build, ahead on popularity and win rate
When playing support against both physical and magic damage dealers
The items and summoner spells are the same as build 2, and this build is ahead on both popularity (7,104) and win rate (54.4%). In total it gives +1525 Max Health, +130 Armor and +100 Magic Resistance. Yordle Trap empowers you when you slow or immobilize an enemy champion. While empowered you gain 20 Movement Speed, and you and nearby allied champions gain bonus Attack Speed. Warmog's Armor increases all healing and shielding effects on you by 30%.
Health and defense support build with the same items as build 1
Like build 1, when playing support against both physical and magic damage dealers
The items and summoner spells are the same as build 1, while its popularity (1,510) and win rate (53.03%) are both lower than build 1's. Armored Advance gives you a physical shield after you take physical damage from a champion (12-second cooldown). Kaenic Rookern gives you a magic shield after you go 12 seconds without taking magic damage. Frozen Heart reduces the Attack Speed of all enemy champions within 650 units by 25%.
The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.
Skill Order (Lv 1 - 15)
Prioritize Skill 1, your main poke and wave clear skill.
Galio Strengths
- ✓High durability against magic-damage-heavy comps
- ✓Wide-area CC and strong engage tools
- ✓Long-range cover potential with his Ult
Galio Weaknesses
- ×Struggles to shine against AD-focused comps
- ×Low sustained combat power once skills are on cooldown
- ×Telegraphed animations are easy for mobile enemies to dodge
Galio Early Game
Shove the wave while harassing with Skill 1 to take control of the lane. Skill 2 gives damage reduction and a taunt, so ganks are easier to handle. Galio gets through the early game safely.
Galio Mid Game
While your Ult is available, watch fights in other lanes and the jungle. Drop in with your Ult on an ally's engage or when a teammate is in danger. Turning fights around this way is Galio's main job.
Galio Late Game
One option is diving in with Flash and Skill 2 for an AoE taunt. The other is countering the enemy engage with your Ult. Against AP, your high MR lets you pressure the frontline.
Galio Teamfights
Follow your divers (such as Camille or Jarvan) in with your Ult to knock up the enemy team. Then use the CC from Skill 2 and Skill 3 to disrupt threats and protect your carries.
⚠️ Common Mistakes
Engaging while isolated
Diving into the enemy team with Skill 3 and Skill 2 while your carries are far away is dangerous. Galio lacks sustained damage, so without backup you simply get worn down. From level 5, time your Ult (Hero's Entrance) with your assassins' or fighters' engages.
Galio Combos
Basic CC Combo
Knock up with Skill 3, taunt with Skill 2, then follow the damage from Skill 1 with a passive auto.
Flash + Skill 2 Combo
Charge Skill 2, Flash in, then taunt multiple enemies.
Galio Skills

Colossal Smash
Hitting an enemy champion or epic monster with an ability reduces this ability's cooldown by 3 second(s). This effect can only be triggered once per cast.

Winds of War
The tornado deals magic damage equal to 8% (8 + 2%AP) of target's max HP over 1.5 seconds.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 11.5 | 10 | 8.5 | 7 |
| Base Damage | 70 | 115 | 160 | 205 |

Shield of Durand
Defend (Hold to charge): Enters a defensive stance for up to 2 second(s) based on the charge duration. While in this state, he is slowed by 15% and takes 25% (25 + 4%AP + 8% bonus MR + 1% bonus HP) reduced magic damage and 12.5% (12.5 + 2%AP + 4% bonus MR + 0.5% bonus HP) reduced physical damage.
Taunt (Release to cast): Taunts nearby enemy champions for 0.5-1.5 seconds based on the charge duration, dealing 40 magic damage (40 + 55%AP).
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 18 | 17 | 16 | 15 |
| Base Damage | 40 | 80 | 120 | 160 |
| Magic Damage Reduction | 25% | 30% | 35% | 40% |
| Physical Damage Reduction | 12.5% | 15% | 17.5% | 20% |
| Shield | 8% | 12% | 16% | 20% |

Justice Punch
Deals 85% damage to minions and monsters.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 10 | 9 | 8 | 7 |
| Base Damage | 90 | 140 | 190 | 240 |

Hero's Entrance
After 2.5 seconds Galio arrives at the location, dealing 150 magic damage (150 + 70%AP) to nearby enemies and knocking them up for 0.75 seconds.
| Details | LVL 1 | LVL 2 | LVL 3 |
|---|---|---|---|
| Cooldown | 90 | 80 | 70 |
| Base Damage | 150 | 250 | 350 |
Galio Base Stats
A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.
Critical damage is 200% for every champion. These figures exclude items and runes.
Galio Patch History
No changes to Galio between patch 6.3 and 7.3a.





