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Spear of Shojin

Spear of Shojin — Effect, Stats and Cost

Cost 3,100G

Effects and values: transcribed from the game, with official patch note changes applied through patch 7.3a (updated )

Pick counts and win rates: in-game popular builds, 2026-08-26 to 2026-10-07; 13 of 142 champions from before patch 7.3a

Stats

  • +450 Max Health
  • +40 Attack Damage

Item Effects

Dragonforce
Gain 20 Basic Ability Haste.
Focused Will
Dealing damage to monsters or enemies with abilities increases your champion's ability and passive damage by 3% for 6 second(s). (Stacks 4 times) Focused Will stacking has a 1-second lock out per ability cast instance.

Spear of Shojin patch history

Figures are as written in the official patch notes; the commentary is ours.

Spear of Shojin

Patch 7.0a
Nerf

Base Stats

  • AD45 → 40

Dragonforce

  • Basic ability haste+25 → +20

Our take

Five less AD and five less basic ability haste trim damage and rotation speed at the same time. Spear of Shojin earns its slot by letting a champion cast repeatedly, so the haste loss shows up directly in how many abilities fit into one fight. With less on offer for the same gold, even ability-based fighters can reasonably put durability or another damage item first.

Champions who build Spear of Shojin

Read from the "Popular" tab on the in-game loadout screen. Across 314 builds covering 142 champions, 6 build this item. Only 1 to 4 builds were captured per champion, so a champion missing here may still build it.

ChampionPicksWin rate
Ezreal18,22653.19%
Garen9,04454.42%
Smolder7,04255.65%
Zed4,71553.53%
Pantheon2,90953.59%
Ambessa2,37754.72%

Where a champion runs the item in more than one build, the figures come from the build with the most picks. Nothing is averaged.

Items built alongside it

How often each item appeared in the same build. This is co-occurrence, not synergy — items favoured by popular champions rise to the top.

About the data on this page

Stats and item effects are transcribed from the game, with changes from later patches taken from the official patch notes. Pick counts and win rates are the values shown on the in-game loadout screen’s "Popular" tab between 2026-08-26 and 2026-10-07.

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-10-13). Patch timing may differ from the global version.

Strategy and build write-ups are this site's own commentary.

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