
Manamune — Effect, Stats and Cost
Cost 2,900G
Effects and values: transcribed from the game, with official patch note changes applied through patch 7.3a (updated )
Pick counts and win rates: in-game popular builds, 2026-08-26 to 2026-10-07; 13 of 142 champions from before patch 7.3a
Stats
- +40 Attack Damage
- +500 Max Mana
- +15 Ability Haste
Item Effects
- Awe
- Gain Attack Damage equal to 2% of max Mana and refund 15% of total Mana spent.
- Mana Charge
- Basic attacks and Mana expenditure grant 14 max Mana, up to 700. Triggers at most 3 times every 10 seconds. At 700 bonus Mana, this item transforms into Muramana. You may only carry one Tear of the Goddess item at a time.
Manamune patch history
Figures are as written in the official patch notes; the commentary is ours.
Manamune
Patch 7.3Base Stats
- Build PathTear of the Goddess (500) + Caulfield's Warhammer (1200) + 1000 → Caulfield's Warhammer (1200) + Tear of the Goddess (400) + Long Sword (500) + 800
- Price2700 → 2900
- Attack Damage25 → 40
- Mana300 → 500
- Ability Haste20 → 15
- AWE:
- Gain Attack Damage equal to 2% of max Mana and refund 15% of total Mana spent.
- Mana Charge:
- Basic attacks and Mana expenditure grant 14 max Mana, up to 700. Triggers at most 3 times every 10 seconds.
Our take
Attack Damage rises by 15 to 40 and Mana to 500. Ability Haste drops by 5 and the price rises by 200.
Manamune
Patch 7.2aMana Charge
- Max mana per stack18 → 14
Muramana (Shock)
- Bonus damage AD ratio when an ability damages an enemy6% → 4.5%
Our take
Four less max mana per stack stretches out how long it takes to build the mana pool, pushing back the point where the item starts paying off. Shock's bonus damage also converts less AD, so the ceiling is lower once it does come online. Slower to ramp and weaker at the top is a double hit, and builds anchored on Manamune deserve a rethink.
Champions who build Manamune
Read from the "Popular" tab on the in-game loadout screen. Across 314 builds covering 142 champions, 4 build this item. Only 1 to 4 builds were captured per champion, so a champion missing here may still build it.
Where a champion runs the item in more than one build, the figures come from the build with the most picks. Nothing is averaged.
Items built alongside it
How often each item appeared in the same build. This is co-occurrence, not synergy — items favoured by popular champions rise to the top.
About the data on this page
Stats and item effects are transcribed from the game, with changes from later patches taken from the official patch notes. Pick counts and win rates are the values shown on the in-game loadout screen’s "Popular" tab between 2026-08-26 and 2026-10-07.