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Draven splash art

the Glorious Executioner

Draven Build

DifficultyHigh
Role
Marksman
Lane
Duo

Roles and difficulty from the global official site, lane from the China-server official site

Draven Win Rate, Pick Rate, Ban Rate & Tier

Duo
Rank tierWin RatePick RateBan RateTier
All ranks46.1%9.9%#911.5%S
Diamond+46.3%5.8%#152.4%B
Master+46.7%5.3%#161.3%B
Challenger49.2%4.8%#170.3%C
Rift Apex47.9%4.6%#170.3%B

The tier list shows Master+ figures by default.

Popular Draven builds in game

Taken from the in-game loadout screen as of 2026-10-07. The pick count and win rate are shown exactly as the game reports them.

Skill Order (Lv 1 - 15)

1
2
3
1
Ult
1
1
2
Ult
2
2
3
Ult
3
3

Max Skill 1 first as the source of your overwhelming damage, then level Skill 2 for its Attack Speed and Movement Speed boost.

Draven Strengths

  • ✓Very high damage from the early game
  • ✓Strong snowball once a kill is secured

Draven Weaknesses

  • ×Movement is predictable from axe landing spots
  • ×Struggles when unable to snowball

Draven Early Game

Apply pressure from the start and take control of the lane. Keep catching your axes to build Passive stacks. Secure kills off your team's ganks or engages and start the snowball.

Draven Mid Game

Use your lane advantage to take the turret early, then move to other lanes to widen your team's lead. Catch enemies in careless positions and keep your gold lead.

Draven Late Game

Pay close attention to positioning and focus on keeping your axes going for sustained damage. No matter how fed you are, one assassin ambush or one hard CC can be fatal. Trust your team's peel and deal damage from a safe spot.

Draven Teamfights

Do not overextend in teamfights; stay in the backline and take down the enemy frontline one by one. Do not engage yourself. Follow up on your team's CC with your damage.

⚠️ Common Mistakes

Taking unsafe positions just to catch an axe

Sometimes a Skill 1 (Spinning Axe) lands in the middle of the enemy team or inside CC range. Do not walk there just to catch it for extra damage. Your movement becomes easy to read, and a hook or hard CC will take you down. No axe is worth your life; at times let it drop, keep a safe position, and stay alive.

Draven Combos

Basic Trade

Attack with the spinning axes from Skill 1, then chase with the move and attack speed from Skill 2.

1
AA
2
AA

All-in

Stop them with Skill 3, catch axes while accelerating with Skill 2, then finish with Ult.

3
AA
1
2
AA
Ult

Draven Skills

This skill table was checked against the in-game text on 2026-08-15. Changes from 7.3, 7.3a have been applied from the official patch notes.

League of Draven
Passive

League of Draven

Killing a unit or catching a Spinning Axe grants a stack of Adoration.

Killing champions consume all Adoration stacks and grant 60 bonus gold plus 3 per stack of Adoration.

When Draven dies, half of Adoration stacks are lost.
Spinning Axe
Skill 1

Spinning Axe

⏳ 10s
Gains a Spinning Axe, causing his next attack within 6 seconds to deal an additional 45 physical damage (45 + 90% bonus AD).

The Spinning Axe bounces off the target, allowing Draven to catch and regain it.

Draven can hold two Spinning Axes at once.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown10987
Base Damage45505560
Bonus AD Ratio90%100%110%120%
Blood Rush
Skill 2

Blood Rush

⏳ 10s
Gains 25% Attack Speed for 3 seconds and 50% decaying Movement Speed for 1.5 seconds.

Catching a Spinning Axe refreshes Blood Rush's cooldown.
DetailsLVL 1LVL 2LVL 3LVL 4
Cost40353025
AS25%30%35%40%
MS50%55%60%65%
Stand Aside
Skill 3

Stand Aside

⏳ 15s
Throws his axes, dealing 75 physical damage (75 + 50% bonus AD) and knocking enemies aside, slowing them by 25% for 2 seconds.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown15141312
Base Damage75120165210
Slow25%30%35%40%
Whirling Death
Ult

Whirling Death

⏳ 70s
Hurls two massive axes, dealing 200 physical damage (200 + 150% bonus AD). The axes return to Draven when they reach the edge of the map, hit a champion or upon reactivation.

Deals 5% less damage for each target hit, down to a minimum of 50%. Enemy champions hit whose current Health is lower than Draven's Adoration stacks are executed. Upon reversal, the reduction is reset to deal full damage.
DetailsLVL 1LVL 2LVL 3
Cooldown706560
Base Damage200300400

Draven Base Stats

League of Legends: Wild Rift (China) official champion library (patch 7.3, as of 2026-09-23), with the official global patch notes applied up to 7.3a

Official ratings
Damage3/3
Survivability1/3
Utility1/3
Difficulty3/3

A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.

1
Health650LV15 2498
Mana480LV15 1390
Attack Damage66LV15 119.2
Armor35LV15 105
Magic Resist30LV15 49.6
Movement Speed340

Critical damage is 200% for every champion. These figures exclude items and runes.

Draven Patch History

Buff

Spinning Axe

  • Bonus Attack Damage ratio80/90/100/110% → 90/100/110/120%

Blood Rush

  • Attack Speed20/25/30/35% → 25/30/35/40%

Whirling Death

  • Bonus Attack Damage ratio130% → 150%

Our take

Spinning Axe and Whirling Death gain bonus AD ratio, so the gap widens as he builds Attack Damage. Blood Rush also grants 5 more points of Attack Speed at every rank, so he swings his axes more often.

Draven

Draven

Patch 7.3
Adjust

Base Stats

  • Attack Damage per Level4.5 → 3.8

League of Draven

  • Bounty80 + (stacks) × 4 → 60 + (stacks) × 3

Spinning Axe

  • Damage45 / 50 / 55 / 60 + 100 / 110 / 120 / 130% → 45 / 50 / 55 / 60 + 80 / 90 / 100 / 110%

Whirling Death

  • Damage falloff per hit8% (minimum 40%) → 5% (minimum 50%)
  • NewEnemy champions hit whose current Health is lower than Draven's current Adoration stacks are executed.

Our take

Whirling Death gains an execute: if an enemy champion it hits has less current Health than Draven's current Adoration stacks, it kills them. Build stacks, then look for the throw.

Damage falloff per hit eases from 8% to 5% and the floor rises from 40% to 50%, so multi-hits keep more of their damage. The bounty drops, though — 80 to 60 base and 4 to 3 per stack.

Draven Skins

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-10-13). Patch timing may differ from the global version.

Strategy and build write-ups are this site's own commentary.

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