Hecarim
Patch 7.2bRampage
- On-hit bonus movement speed30% → 18%
Our take
This cuts straight into what Hecarim does best: building speed while he chases. Losing 12% movement speed from Rampage's on-hit effect slows how fast he closes from behind on a gank, how long he stays glued to a fleeing target, and how far he has to travel to reach a back line. Opponents get room to create distance, so he now needs terrain and ally crowd control to set his engages up.











