Prioritize the skill that provides your damage and Movement Speed boost, then level the skill that inflicts Fear.
Nocturne Strengths
✓Long-range dives with a vision-denying Ult
✓Strong 1v1 dueling with the passive and spell shield
Nocturne Weaknesses
×Gank threat drops sharply while Ult is on cooldown
×No way to get back out once committed in a teamfight
Nocturne Early Game
Prioritize farming until level 5 to learn Ult as early as possible. The Skill 1 trail grants movement speed and AD. Use it to clear the jungle efficiently.
Nocturne Mid Game
Every time Ult is up, gank isolated enemies out of position or lanes that are pushed in. Darkening their screens keeps psychological pressure on the whole enemy team.
Nocturne Late Game
Push side lanes to split the enemy, then use Ult to join the fight the moment it starts. Make a habit of checking the enemy carry's position on the map.
Nocturne Teamfights
Activate Ult on your team's engage and dive straight into the enemy backline. Block fatal CC with the Skill 2 spell shield. Killing the carry first is your role.
⚠️ Common Mistakes
Reckless solo Ult dives
Even after learning Ult at level 5, avoid diving alone into the middle of the enemy team from a range your allies cannot cover. Going in alone gets you chain-CC'd and killed quickly. Coordinate with your team's timing, or target an isolated enemy farming alone for a sure kill.
Nocturne Combos
Assassination Combo
Deny their vision with Ult to close in, then finish fast using the fear and buffs.
Ult▶
1▶
3▶
2▶
AA
Basic Trade
Walk the trail from Skill 1 to boost your stats while fearing them with Skill 3.
1▶
3▶
2▶
AA
Nocturne Skills
Passive
Umbra Blades
⏳ 12s
Umbra Blades: Every 12 second(s), Nocturne's next attack is empowered to strike the target and nearby enemies for 65 physical damage (120%AD) and restore 16 HP (16 (Lv) + 30%AP) per enemy hit. Except for the main target, Umbra Blades deals only 50% damage against minions and heals 50% less from them. Umbra Blades can Critically Strike the main target. Attacks reduce Umbra Blades' cooldown by 1 second(s), increased to 3 second(s) against champions and monsters.
Skill 1
Duskbringer
⏳ 7s
Throws a shadow claw in a target direction, dealing 70 physical damage (70 + 85% bonus AD) and leaving a Dusk Trail in its wake for 5 second(s). Enemy champions and large monsters hit by the claw also leave a Dusk Trail behind when they move. Gains 20 AD and 20% Movement Speed on Dusk Trails.
Details
LVL 1
LVL 2
LVL 3
LVL 4
Cost
60
65
70
75
Base Damage
70
125
180
235
Bonus AD
20
30
40
50
MS
20%
25%
30%
35%
Skill 2
Shroud of Darkness
⏳ 18s
Passive: Gains 35% Attack Speed. Active: Creates a shadow barrier for 1.5 second(s) that blocks the next enemy ability. If an ability is blocked, Shroud of Darkness' passive effect is increased to 70% Attack Speed for 5 second(s) and slows nearby enemies by 20% for 2 second(s).
Details
LVL 1
LVL 2
LVL 3
LVL 4
Cooldown
18
16
14
12
AS
35%
40%
45%
50%
Empowered AS bonus
70%
80%
90%
100%
Slow
20%
25%
30%
35%
Skill 3
Unspeakable Horror
⏳ 14s
Passive: Gains 90% Movement Speed toward feared enemies. Active: Plants a nightmare into his target's mind, dealing 80 magic damage (80 + 100%AP) over 2 second(s). If the target does not get out of range by the end of the duration, they are feared and slowed by 90% for 1.2 second(s).
Details
LVL 1
LVL 2
LVL 3
LVL 4
Cooldown
14
13
12
11
Cost
60
65
70
75
Base Damage
80
140
200
260
Fear Duration
1.2
1.5
1.8
2.1
Ult
Paranoia
⏳ 110s
Darkens the map, reducing the field of vision of all enemy champions and removing their vision of allies for 6 second(s). Can be recast during the duration. Recast: Launches himself at an enemy champion, dealing 150 physical damage (150 + 120% bonus AD). Nocturne is unstoppable while launching.
Losing 4 base AD hits hardest before items, when basic attacks and AD-scaling abilities still ride on base numbers. Clearing minions and monsters takes an extra swing or two, and early skirmishes are harder to simply out-damage. Bonus AD covers the gap once items arrive, but Nocturne's early tempo is noticeably slower.