Lucian
Patch 7.3Base Stats
- Base Attack Damage58 → 60
- Attack Damage per Level4 → 3.5
Lightslinger
- Secondary shot damage35% / 50% / 65% Attack Damage → 40% / 50% / 60% Attack Damage
Piercing Light
- Damage80 / 125 / 170 / 215 + 65 / 85 / 105 / 125% × bonus Attack Damage → 75 / 125 / 175 / 225 + 100% × bonus Attack Damage
The Culling
- Bullet count22 / 26 / 30 → 20 + 20 × Critical Rate (gain 2 bullets for every 10% Critical Rate) + (Critical Damage-2) × 20 × Critical Rate
- Damage per bullet20 / 35 / 50 + 25% Attack Damage + 10% Ability Power → 20 / 25 / 30 + 25% Attack Damage + 15% Ability Power
Our take
The Culling's bullet count now scales with Critical Rate and Critical Damage, so stacking crit buys him more shots.
Piercing Light flattens its bonus AD ratio to 100% at every rank: 35 points better at rank 1, 25 points worse at rank 4. Base Attack Damage rises by 2 but per-level growth drops 0.5, leaving him 5 lower at level 15.











