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Rengar splash art

the Pridestalker

Rengar Build

DifficultyMedium
Role
Assassin
Lane
Jungle

Roles and difficulty from the global official site, lane from the China-server official site

Rengar Win Rate, Pick Rate, Ban Rate & Tier

Jungle
Rank tierWin RatePick RateBan RateTier
All ranks50.5%2.1%#252.2%D
Diamond+48.4%2.2%#301.3%D
Master+48.4%2.3%#271.3%D
Challenger49.7%2.5%#291.8%D
Rift Apex51.0%2.5%#322.3%D

The tier list shows Master+ figures by default.

Popular Rengar builds in game

Taken from the in-game loadout screen as of 2026-10-07. The pick count and win rate are shown exactly as the game reports them.

Skill Order (Lv 1 - 15)

1
2
3
1
Ult
1
1
2
Ult
2
2
3
Ult
3
3

Max Skill 1 first as your main damage source, then Skill 2, which provides both healing and damage.

Rengar Strengths

  • ✓Burst to take out carries from Ult's camouflage
  • ✓Bush-based mobility and high burst from his passive

Rengar Weaknesses

  • ×Mobility drops sharply without bushes
  • ×Hard to disengage after jumping in; weak to CC

Rengar Early Game

Use your passive leap from bushes to take lane priority and contest the scuttle crabs. Manage your Ferocity stacks and use empowered skills for trades and self-healing. That is what gets you ahead early.

Rengar Mid Game

Use Ult's camouflage to reliably kill isolated ADCs and mages. Watch the whole map and keep hunting split-pushers who step too far forward. The enemy has to stay wary of everything outside their vision.

Rengar Late Game

Running straight into the enemy group gets you killed, so play as a flanker from the side. Activate Ult as your team engages, take out the backline, and get out quickly.

Rengar Teamfights

Your role is to reliably take out one enemy carry. Creep in from out of vision with Ult and finish the target with a full combo including empowered Skill 1. Afterwards, hold on with Skill 2 or keep moving through bushes.

⚠️ Common Mistakes

Ignoring Ferocity stacks

Do not engage recklessly with zero Ferocity stacks. Without stacks you cannot use empowered skills, and you end up without the burst or survivability to win. Before any gank or teamfight, build stacks on jungle camps or bushes. Then use your Lv5 Ult to reliably take out the enemy backline.

Rengar Combos

One Shot Combo

Leap from the stealth of Ult and unload every skill at once.

Ult
during dash3
1
2
Empowered 1

Rengar Skills

Unseen Predator
Passive

Unseen Predator

If in brush or camouflaged, leaps to the target with his next attack.
If Rengar's Ferocity is lower than 4 and he doesn't have any Ferocity gained from attacks during the attack, he gains 1 Ferocity.
Bonetooth Necklace: Gains 4%-20% AD for each unique champion takedown within 3 second(s). Each enemy champion only provides this bonus once.
- Gains 1 Ferocity upon casting a basic ability (if casting Savagery, Rengar must hit a target with an empowered attack to gain this bonus).
- Reaching 4 Ferocity empowers his next basic ability. Casting the empowered ability does not refresh the basic ability's cooldown.
- Gains 30% Movement Speed (increases at level 1/6/11) for 1.5 second(s) upon casting an empowered ability.
- All Ferocity is lost 8 second(s) after leaving combat.
Savagery
Skill 1

Savagery

⏳ 5.5s
The next 2 attack(s) within 3 seconds gain 40% Attack Speed. The first attack is empowered to deal an additional 44 physical damage (40 + 5%AD) and will Critically Strike.
Rengar's Critical Rate also increases the damage of the first attack by 0% to 55%, reaching maximum bonus damage gained this way at 100% Critical Rate.
Ferocity: Gains 45% Attack Speed for 3 second(s) instead. The first attack deals an additional 65 physical damage (40 + 40%AD) instead.
Deals 60% damage to turrets.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown5.554.54
Base Damage4080120160
AD5%10%15%20%
Battle Roar
Skill 2

Battle Roar

⏳ 16s
Roars, dealing 60 magic damage (60 + 80%AP) and healing for 60% of damage taken in the last 2 second(s).
Ferocity: Deals 80 magic damage (80 + 80%AP) instead. Also restores HP by 60% of damage taken in the last 2 second(s) and removes all crowd control effects from himself.
Damage from a monster restores HP by 100% of the damage taken instead.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown16141210
Base Damage60100140180
Bola Strike
Skill 3

Bola Strike

⏳ 10s
Throws a bola, dealing 70 physical damage (70 + 70% bonus AD) and slowing the target struck by 30% for 1.75 second(s). The bola also reveals the surrounding area for 2 second(s).
Ferocity: Deals 65 physical damage (65 + 70% bonus AD) and roots the target for 1.75 second(s). Also reveals the target and surrounding area for 2 second(s).
Bola Strike can be cast while Rengar is leaping.
DetailsLVL 1LVL 2LVL 3LVL 4
Base Damage70130190250
Slow30%50%70%90%
Thrill of the Hunt
Ult

Thrill of the Hunt

⏳ 85s
Gains 40% Movement Speed and reveals the nearest enemy champion for 12 seconds. Rengar becomes camouflaged after 1 second(s) and can leap without being in brush. Leaping to an enemy champion shreds the target's AR by 16 for 4 seconds.
DetailsLVL 1LVL 2LVL 3
Cooldown857565
Duration121416
Armor Reduction162432

Rengar Base Stats

League of Legends: Wild Rift (China) official champion library (patch 7.3, as of 2026-09-23), with the official global patch notes applied up to 7.3a

Official ratings
Damage3/3
Survivability1/3
Utility1/3
Difficulty2/3

A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.

1
Health630LV15 2534
Attack Damage62LV15 111
Armor40LV15 103
Magic Resist38LV15 66
Movement Speed355

Critical damage is 200% for every champion. These figures exclude items and runes.

Rengar Patch History

No changes to Rengar between patch 6.3 and 7.3a.

Rengar Skins

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-10-13). Patch timing may differ from the global version.

Strategy and build write-ups are this site's own commentary.

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