
the Mad Chemist
Singed Build
Roles and difficulty from the global official site, lane from the China-server official site
Singed Win Rate, Pick Rate, Ban Rate & Tier
| Rank tier | Win Rate | Pick Rate | Ban Rate | Tier |
|---|---|---|---|---|
| All ranks | No data | |||
| Diamond+ | 52.8% | 1.2%#38 | 0.3% | D |
| Master+ | 53.1% | 1.3%#38 | 0.4% | D |
| Challenger | 54.0% | 2.5%#26 | 0.9% | D |
| Rift Apex | 53.8% | 3.1%#24 | 1.7% | D |
The tier list shows Master+ figures by default.
Popular Singed builds in game
Taken from the in-game loadout screen as of 2026-10-07. The pick count and win rate are shown exactly as the game reports them.
Skill Order (Lv 1 - 15)
Max Skill 1 first as your biggest damage source, then level Skill 3 for its crowd control to improve your catch potential.
Singed Strengths
- ✓Unusual damage pattern of spreading poison while running
- ✓Strong catch potential with the Skill 3 fling
- ✓Heavy lane pressure through proxy farming
Singed Weaknesses
- ×Weak early laning phase
- ×No range, so he must close in and force fights himself
- ×Unusual playstyle that is hard to coordinate with the team
Singed Early Game
Singed is weak in a straight laning phase. Look to proxy farm, killing minions behind the enemy tower while leaving your Skill 1 poison trail. Your role is to draw the enemy jungler's attention so your team can build leads in other lanes.
Singed Mid Game
Run around the map leaving poison and disrupting the enemy's movements. With Ult and Ghost active you are hard to catch. Keep shoving waves as a split pusher.
Singed Late Game
Late in the game, your poison damage and slows stop the enemy from chasing your team. Even when focused, use your movement speed and durability to shrug it off. Making the enemy waste time on you draws out mistakes.
Singed Teamfights
Ignore the enemy frontline and run straight into their lines. Fling (Skill 3) their most important carry toward your team. Then keep running through the enemy while spreading poison to break up their focus.
⚠️ Common Mistakes
Leaving the poison trail on constantly
If you leave Skill 1 (Poison Trail) toggled on through the laning phase, you run out of mana and cannot cast Fling (Skill 3) or Ult when it matters. Toggle the poison on only for the moment you pass minions, then switch it off to conserve mana. While your level 5 Ult is active your stats rise sharply, which is the window to run through the enemy and fling their carry.
Singed Combos
Flip Combo
Fling them into the Mega Adhesive from Skill 2 with Skill 3 to root them.
Singed Skills

Noxious Slipstream
Each champion has a 10 second cooldown.

Poison Trail
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Base Damage | 20 | 28 | 36 | 44 |

Mega Adhesive
If the target is flung into the adhesive, they are also rooted.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cost | 60 | 70 | 80 | 90 |
| Slow | 35% | 40% | 45% | 50% |
| Base Damage | 50 | 70 | 90 | 110 |

Fling
If the target is flung into Mega Adhesive, they are also rooted for 1.25 second(s).
Deals a maximum of 500 damage against non-champions.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cost | 80 | 95 | 110 | 125 |
| Base Damage | 40 | 60 | 80 | 100 |
| HP% Damage | 5% | 6% | 7% | 8% |
| Root Duration | 1.25 | 1.5 | 1.75 | 2 |

Insanity Potion
- Increases AP, AR, MR, and Movement Speed by 30.
- Grants 15 HP Regen and Mana Regen.
Magic damage dealt while the potion is active applies 40% Grievous Wounds for 1 second(s).
| Details | LVL 1 | LVL 2 | LVL 3 |
|---|---|---|---|
| Cooldown | 70 | 65 | 60 |
| AP | 30 | 55 | 80 |
| Resists | 30 | 55 | 80 |
| MS | 30 | 55 | 80 |
| Heal | 15 | 20 | 25 |
| Mana Regen | 15 | 20 | 25 |
Singed Base Stats
A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.
Critical damage is 200% for every champion. These figures exclude items and runes.
Singed Patch History
No changes to Singed between patch 6.3 and 7.3a.





