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Wit's End

Wit's End — Effect, Stats and Cost

Cost 2,800G

Effects and values: transcribed from the game, with official patch note changes applied through patch 7.3a (updated )

Pick counts and win rates: in-game popular builds, 2026-08-26 to 2026-10-07; 13 of 142 champions from before patch 7.3a

Stats

  • +45 Magic Resistance
  • +50% Attack Speed
  • +20% Tenacity

Item Effects

At Wit's End
Basic attacks deal 40 bonus magic damage on hit.

Wit's End patch history

Figures are as written in the official patch notes; the commentary is ours.

Wit's End

Patch 7.3
Buff

Base Stats

  • Build PathRecurve Bow (1400) + Negatron Cloak (900) + 500 → Recurve Bow (900) + Negatron Cloak (900) + Dagger (400) + 600
  • Attack Speed45% → 50%
  • NewTenacity: 20%
  • At Wit's End:
  • Basic attacks deal 40 bonus magic damage on hit.

Our take

Five more points of Attack Speed and a new 20% Tenacity, with the recipe still totaling 2800 gold.

Wit's End

Patch 7.0c
Buff
  • The passive is strengthened when the item is held by a ranged champion.
  • Wit's End was too weak in ranged hands to deliver the sustain and healing it promised. With the ranged passive raised, its intended use — holding MR while trading against heavy magic damage — actually works. Against a composition with several mages it becomes an easier pick than a purely defensive item, because it answers the threat and adds damage at the same time.

Champions who build Wit's End

Read from the "Popular" tab on the in-game loadout screen. Across 314 builds covering 142 champions, 3 build this item. Only 1 to 4 builds were captured per champion, so a champion missing here may still build it.

ChampionPicksWin rate
Kalista7,16256.73%
Shyvana4,51050.61%
Vayne2,44953.72%

Where a champion runs the item in more than one build, the figures come from the build with the most picks. Nothing is averaged.

Items built alongside it

How often each item appeared in the same build. This is co-occurrence, not synergy — items favoured by popular champions rise to the top.

About the data on this page

Stats and item effects are transcribed from the game, with changes from later patches taken from the official patch notes. Pick counts and win rates are the values shown on the in-game loadout screen’s "Popular" tab between 2026-08-26 and 2026-10-07.

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-10-13). Patch timing may differ from the global version.

Strategy and build write-ups are this site's own commentary.

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