Rell
Patch 7.0f- Ferromancy: Crash Down / Mount Up
- Cooldown5s → 9s
Our take
Ferromancy is Rell's form swap, and since each form gives her a different role it sits at the centre of how she plays. Moving the cooldown from 5s to 9s widens the gap between swaps, so she has to commit to the form she wants before a fight starts rather than during it. Flipping forms just to see what happens no longer works — picking a form is now a decision in its own right.