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Ryze splash art

the Rune Mage

Ryze Build

DifficultyMedium
Role
Mage
Lane
MidTop

Roles and difficulty from the global official site, lane from the China-server official site

Ryze Win Rate, Pick Rate, Ban Rate & Tier

Mid
Rank tierWin RatePick RateBan RateTier
All ranks46.8%3.0%#232.3%D
Diamond+47.8%3.0%#251.4%D
Master+47.7%2.9%#241.2%D
Challenger46.8%3.3%#231.1%C
Rift Apex47.3%3.6%#221.4%C

The tier list shows Master+ figures by default.

Popular Ryze builds in game

Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.

These builds are from before patch 7.3 (2026-09-21).

Skill Order (Lv 1 - 15)

1
3
2
1
Ult
1
1
3
Ult
3
3
2
Ult
2
2

Max Skill 1 first as your main damage source, then Skill 3, which is key to your skill combos.

Ryze Strengths

  • ✓High sustained and AoE magic damage in the late game
  • ✓Long-range team teleport with Ult

Ryze Weaknesses

  • ×Heavy mana costs and weak combat early
  • ×Short range forces him into dangerous distances to deal damage

Ryze Early Game

Early on, mana costs are heavy and your combat power is low. Buy Tear first and focus on farming and stacking. Against harass, keep trades minimal with Skill 3 into Skill 2. This is a phase to endure.

Ryze Mid Game

Once your core items come together, your waveclear speeds up considerably. Shove side lanes quickly and use Ult to rotate faster into skirmishes. That supports your team's macro play.

Ryze Late Game

With the synergy of your passive and items complete, you become a hyper-carry with both sustained damage and burst. Catching a group with the Skill 3 into Skill 1 bounce chunks the whole clump at once.

Ryze Teamfights

To cover your short range, stay right behind your frontline and combo enemies in the order they approach. Use Ult with a wide view, either to move the whole team into position or to escape a bad spot.

⚠️ Common Mistakes

Casting skills out of combo order

Mashing skills without thinking about combo order costs you a lot of damage. If you do not follow Skill 3 with Skill 1, you miss the bonus damage from consuming Flux and the movement speed bonus. That puts you far behind in trades. Always cycle skills around Skill 3 into Skill 1 or Skill 2 into Skill 1, and from Lv5 use Ult to roam and move the game along.

Ryze Combos

Basic Combo

Weave Skill 1 between skills to maximize the passive and pick up move speed.

1
3
1
2
1

Ryze Skills

Arcane Mastery
Passive

Arcane Mastery

Gains 0% max Mana (10%AP). Ryze's abilities deal additional damage based on his bonus Mana.
Overload
Skill 1

Overload

⏳ 5s
Passive: Rune Prison and Spell Flux refresh Overload's cooldown and charge a rune for 4 second(s) (max 2 runes).

Magic Blast (Active): Unleashes a blast, dealing 70 magic damage (70 + 45%AP + 2% bonus Mana) to the first enemy hit. If the target has Flux on them, it is consumed, causing Overload to deal 25% increased damage and bounce to nearby enemies with Flux.

Runic Haste (Active): When two runes are charged, Ryze discharges them, granting himself 20% bonus Movement Speed for 2 second(s).
Deals 40% damage to monsters.
DetailsLVL 1LVL 2LVL 3LVL 4
Cost35333129
Base Damage7095120145
MS20%27.5%35%42.5%
Rune Prison
Skill 2

Rune Prison

⏳ 10s
Deals 50 magic damage (50 + 55%AP + 3% bonus Mana) and slows by 50% for 1.5 second(s).

If the target has Flux, it is consumed, and Rune Prison roots instead of slowing.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown10987
Cost35506580
Base Damage5090130170
Spell Flux
Skill 3

Spell Flux

⏳ 3.3s
Fires an orb, dealing 80 magic damage (80 + 40%AP + 2% bonus Mana) and applying Flux for 4 second(s) to the target and nearby enemies.

If the enemy is already afflicted with Flux, its duration is refreshed, and it spreads further to enemies nearby.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown3.332.82.5
Cost30405060
Base Damage80110140170
Realm Warp
Ult

Realm Warp

⏳ 110s
Passive: Increases Overload's damage bonus against targets with Flux to 50%.

Active: Opens a portal to a target location. After 2 second(s), allied champions and minions near the portal are teleported to the location, and they gain 35% Movement Speed for 2 second(s).
Ryze's basic ability cooldowns are reset after the teleport.

If Ryze becomes immobilized or crowd controlled by disables such as knock up, knock back, or stun, the portal is canceled.
DetailsLVL 1LVL 2LVL 3
Cooldown1109580
Flux Damage50%75%100%

Ryze Base Stats

League of Legends: Wild Rift (China) official champion library (patch 7.3, as of 2026-09-23), with the official global patch notes applied up to 7.3a

Official ratings
Damage3/3
Survivability1/3
Utility2/3
Difficulty2/3

A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.

1
Health630LV15 2534
Mana340LV15 1180
Attack Damage54LV15 103
Armor36LV15 106
Magic Resist40LV15 68
Movement Speed360

Critical damage is 200% for every champion. These figures exclude items and runes.

Ryze Patch History

Nerf

Base Stats

  • Base HP660 → 630
  • Base AR40 → 37

Rune Prison

  • Damage70/110/150/190 + 65% AP + 4% bonus mana → 50/90/130/170 + 55% AP + 3% bonus mana

Our take

Ryze has been riding high since Archangel's Staff and the other mage items were reworked. Lower base HP and armor make him easier to shove around in the early skirmishes, and Rune Prison loses on all three fronts — flat damage, AP ratio and mana ratio — so it takes longer to reach the mana-stacking payoff he is built around. Fall behind early and the comeback is much harder.

Nerf

Base Stats

  • Base AD58 → 54

Overload

  • Bonus Movement Speed after cast30%/35%/40%/45% → 20%/27.5%/35%/42.5%
  • Base Damage80/105/130/155 → 70/95/120/145

Our take

Ryze loses 4 base AD, making his early last-hitting and auto-attack trades a little shakier. Overload drops 10 base damage at every rank and, just as importantly, 10% of its movement speed burst at rank 1. Since Ryze uses that speed to hold spacing while he keeps casting, the change hurts both his escapes and his engages. Rank 4 only loses 2.5%, so the more he ranks the ability the closer he gets to his old mobility.

Adjust

Overload

  • Targeting logic for the Spell Flux → Overload combo (Skill 3 → Skill 1) has been adjusted. When the two are chained in quick succession, Overload (Skill 1) now prioritises targets marked by Spell Flux (Skill 3).

Our take

Chaining the two quickly could send Overload at an unmarked enemy instead, wasting the combo. It now lands on the intended target, so rushing the inputs no longer costs damage. Ryze lives on cycling this combo, and cutting out even one dropped cast changes how his trades resolve. No values move here, so his ceiling is the same — what improves is how often the damage he aimed for actually arrives.

Ryze Skins

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-10-13). Patch timing may differ from the global version.

Strategy and build write-ups are this site's own commentary.

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