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Vladimir splash art

the Crimson Reaper

Vladimir Build

DifficultyMedium
Role
Mage
Lane
MidTop

Roles and difficulty from the global official site, lane from the China-server official site

Vladimir Win Rate, Pick Rate, Ban Rate & Tier

Mid
Rank tierWin RatePick RateBan RateTier
All ranks53.0%2.8%#241.9%B
Diamond+51.2%3.8%#211.3%B
Master+51.0%4.1%#181.1%B
Challenger50.6%5.9%#100.9%A
Rift Apex49.9%6.0%#111.0%A
Top
Rank tierWin RatePick RateBan RateTier
All ranks47.7%1.1%#371.9%D
Diamond+No data
Master+No data
ChallengerNo data
Rift ApexNo data

The tier list shows Master+ figures by default.

Popular Vladimir builds in game

Taken from the in-game loadout screen as of 2026-10-07. The pick count and win rate are shown exactly as the game reports them.

Skill Order (Lv 1 - 15)

1
3
2
1
Ult
1
1
3
Ult
3
3
2
Ult
2
2

Max Skill 1 first, your primary damage and healing skill, to stabilize your laning phase.

Vladimir Strengths

  • ✓Manaless sustain in lane through Skill 1
  • ✓High survivability from Skill 2's untargetability
  • ✓AoE burst damage in the late game

Vladimir Weaknesses

  • ×Low early damage and long cooldowns
  • ×Short range with no blink to close the gap
  • ×Much weaker against Grievous Wounds items

Vladimir Early Game

Early Vladimir is weak, so avoid forced trades. Heal with Skill 1 while you collect CS. Dodge dangerous ganks with Skill 2 (Sanguine Pool), and accept that this is a stretch to survive.

Vladimir Mid Game

Once core items come in, sustain and burst start working together. Split-push the side lanes while farming steadily. Always group for key objective fights like Dragon and Herald.

Vladimir Late Game

A full-build Vladimir is hard to stop. Tank enemy attacks with strong healing while your AoE burst chunks the whole enemy group. You have what it takes to carry the late game.

Vladimir Teamfights

Use an enchant like Protobelt to close on the enemy backline quickly, hit several targets with Ult, then unload your charged combo. When they turn on you, go untargetable with Skill 2 or Stasis and wait for your healing to come in.

⚠️ Common Mistakes

Wasting Skill 2 (Sanguine Pool) on poke or easy dodges

Skill 2 is Vladimir's lifeline and his best self-defense tool, making him untargetable. It costs a heavy 20% of current HP to cast, though. Using it to dodge light poke or for a bit of damage only drains your own HP. In teamfights and all-ins, use it only to avoid the enemy's lethal CC or heavy burst. Until then, hold it.

Vladimir Combos

Basic Harass

Damage and heal with the empowered Skill 1, charge Skill 3, then slip out with Skill 2.

1(Empowered )
3
2

All-in Combo

Apply the plague with Ult, stack the damage from Skill 3 and Skill 2, then finish with Skill 1.

Ult
3(Charge)
2
1

Vladimir Skills

This skill table was checked against the in-game text on 2026-08-15. Changes from 7.2d have been applied from the official patch notes.

Crimson Pact
Passive

Crimson Pact

Gains AP equal to 5% of bonus HP and bonus HP equal to 150% of AP. (Both effects do not mutually stack)
Transfusion
Skill 1

Transfusion

⏳ 9s
Drains life from enemies, dealing 70 magic damage (70 + 60%AP) and restoring 15 HP (15 + 35%AP). When this ability's cooldown ends, generates a stack of Bloodthirst.
At 2 stacks, gains 10% bonus Movement Speed (changes at levels 1/5/9/13) for 0.5 second(s) and enters Crimson Rush for 2.5 second(s), gradually depleting all Bloodthirst stacks over this time.
Crimson Rush: While in this state, empowers the next cast of Transfusion to deal 85% bonus damage and heal himself for 30 ((Lv)) plus 170% of missing HP (5 + 0.03%AP). When cast, consumes all Bloodthirst stacks and ends Crimson Rush.
The empowered version of this ability heals for 35% against minions.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown97.564.5
Base Damage70100130160
Heal15202530
Sanguine Pool
Skill 2

Sanguine Pool

⏳ 25s
Sacrifices 20% of his HP to sink into a blood pool, becoming untargetable for 2 seconds. Also gains 27.5% bonus Movement Speed that decays over 1 second(s). While the blood pool is active, enemies within the blood pool take 33 magic damage (20 + 2% of max HP) every 0.5 seconds and are slowed by 40%. Also restores HP equal to 15% of the damage dealt.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown25221916
Base Damage20406080
Tides of Blood
Skill 3

Tides of Blood

⏳ 12.5s
Charges for up to 1.5 seconds at the cost of 2-8% of his HP, dealing magic damage (30 + 35%AP + 3% of max HP) to nearby enemies, increased by up to 100% after charging. Charging for 1 second(s) or more consumes the max possible HP cost, but if he is below 12% of his HP, charging will not cost any HP. After charging for 1 second(s), he becomes slowed by 20% and also slows enemies hit by 40%.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown12.5107.55
Base Damage30507090
Slow40%45%50%55%
Hemoplague
Ult

Hemoplague

⏳ 90s
Infects an area with a toxic plague that infects enemies hit for 4 second(s), after which the plague explodes, dealing 150 magic damage (150 + 70%AP) to infected targets. Also deals 10% of the damage taken by the target(s) during the infection period as bonus magic damage. After 0.4 seconds, the first infected enemy champion restores 150 HP (150 + 70%AP) to Vladimir. Every subsequent champion provides 40% healing.
DetailsLVL 1LVL 2LVL 3
Base Damage150250350
Heal150250350

Vladimir Base Stats

League of Legends: Wild Rift (China) official champion library (patch 7.3, as of 2026-09-23), with the official global patch notes applied up to 7.3a

Official ratings
Damage3/3
Survivability2/3
Utility1/3
Difficulty2/3

A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.

1
Health630LV15 2422
Attack Damage52LV15 102.4
Armor37LV15 107
Magic Resist36LV15 52.8
Movement Speed355

Critical damage is 200% for every champion. These figures exclude items and runes.

Vladimir Patch History

Vladimir

Vladimir

Patch 7.2d
Buff

Crimson Pact

  • Bonus Health to AP4.5% → 5%
  • AP to Health140% → 150%

Transfusion

  • Crimson Rush Bonus Damage Ratio75% → 85%

Tides of Blood

  • Minimum Damage20/40/60/80 + 35% AP + 2.5% max HP → 30/50/70/90 + 35% AP + 3% max HP

Our take

Vladimir leaned too hard on items early and took too long to come online. Both halves of Crimson Pact convert better now, so health and AP purchases each return more. Tides of Blood gains 10 base damage and half a point of max-health scaling, steadying his early poke. All three of his official loadouts were rebuilt as well.

Vladimir

Vladimir

Patch 7.1d
Buff

Base Stats

  • Base AR34 → 37

Crimson Pact

  • AP to bonus HP conversion120% → 140%

Our take

Three more base AR makes the early trades against AD opponents a little easier to sit through. Crimson Pact converts AP into bonus HP, so raising the rate from 120% to 140% means every AP item now also buys durability. Vladimir's damage build feeds his survivability more directly, giving him more room to step forward in teamfights. The patch shores up both his early stability and his late-game staying power.

Vladimir Skins

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-10-13). Patch timing may differ from the global version.

Strategy and build write-ups are this site's own commentary.

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