
Kraken Slayer — Effect, Stats and Cost
Cost 2,900G
Effects and values: transcribed from the game, with official patch note changes applied through patch 7.3a (updated )
Pick counts and win rates: in-game popular builds, 2026-08-26 to 2026-10-07; 13 of 142 champions from before patch 7.3a
Stats
- +45 Attack Damage
- +35% Attack Speed
- +4% Movement Speed
Item Effects
- Bring It Down
- Every third attack deals 150 - 210 bonus physical damage, or 120 - 168 for ranged champions. This damage is increased based on the target's missing Health. For every 1% Health the target is missing, damage increases by 0.75%, up to 75%.
Kraken Slayer patch history
Figures are as written in the official patch notes; the commentary is ours.
Kraken Slayer
Patch 7.3Base Stats
- Build PathNoonquiver (1300) + Dagger (500) + Long Sword (500) + 500 → Recurve Bow (900) + Hearthbound Axe (1200) + Long Sword (500) + 300
- Price2800 → 2900
- Attack Damage40 → 45
- Attack Speed30% → 35%
- Movement Speed5% → 4%
- Bring It Down:
- Every third attack now deals 150 - 210 bonus physical damage, or 120 - 168 for ranged champions. This damage is increased based on the target's missing Health. For every 1% Health the target is missing, damage increases by 0.75%, up to 75%.
- Optimized its interaction with Yunara's 1st ability; Yunara's 1st ability spread effect can now trigger [Bring It Down].
Our take
Five more Attack Damage and 5 points of Attack Speed for 100 more gold, with Movement Speed down from 5% to 4%. Yunara’s first ability can now trigger Bring It Down through its spread.
Kraken Slayer
Patch 7.1eBase Stats
- Cost3000g → 2800g
Bring It Down
- Max damage based on missing HP50% → 70%
Our take
The 200 gold discount brings Kraken Slayer online noticeably earlier as a first item. Raising the missing-HP cap from 50% to 70% makes it far better at finishing targets who are already hurt. That shows up in the back half of teamfights and in duels, which puts the item back in the conversation for AD carries. Against a full-health target the bonus is small, so target priority matters more than before.
Kraken Slayer
Patch 7.0d- A new on-hit item for marksmen, built to deal heavy damage over a sustained fight.
- Its value grows with every basic attack, so it favours grinding an opponent down rather than deleting them in a burst. Pairing it with attack speed from items or abilities keeps the effect cycling, and it gives marksmen a way to cut through high-health targets. The flip side is that hit-and-run play never gets full value out of it, so it depends on the team creating the space to keep attacking.
Champions who build Kraken Slayer
Read from the "Popular" tab on the in-game loadout screen. Across 314 builds covering 142 champions, 6 build this item. Only 1 to 4 builds were captured per champion, so a champion missing here may still build it.
| Champion | Picks | Win rate |
|---|---|---|
| Viego | 7,301 | 50.31% |
| Tristana | 6,172 | 52.40% |
| Ashe | 6,081 | 56.95% |
| Kindred | 2,835 | 53.56% |
| Warwick | 1,539 | 51.05% |
| Irelia | 1,478 | 52.98% |
Where a champion runs the item in more than one build, the figures come from the build with the most picks. Nothing is averaged.
Items built alongside it
How often each item appeared in the same build. This is co-occurrence, not synergy — items favoured by popular champions rise to the top.
About the data on this page
Stats and item effects are transcribed from the game, with changes from later patches taken from the official patch notes. Pick counts and win rates are the values shown on the in-game loadout screen’s "Popular" tab between 2026-08-26 and 2026-10-07.