
Lich Bane — Effect, Stats and Cost
Cost 2,800G
Effects and values: transcribed from the game, with official patch note changes applied through patch 7.3a (updated )
Pick counts and win rates: in-game popular builds, 2026-08-26 to 2026-10-07; 13 of 142 champions from before patch 7.3a
Stats
- +100 Ability Power
- +10 Ability Haste
- +5% Movement Speed
Item Effects
- Spellblade
- Using an ability causes the next attack used within 10 seconds to deal bonus magic damage equal to 75% base AD + 45% AP. (1.5s Cooldown) Damage is reduced vs. structures.
Lich Bane patch history
Figures are as written in the official patch notes; the commentary is ours.
Lich Bane
Patch 7.2Base Stats
- AP+80 → +100
Spellblade
- Magic damage AP ratio50% → 45%
Our take
Base AP goes up by 20 while the Spellblade ratio comes down five points. Each empowered attack hits slightly softer, but with more AP on the item the total across your abilities and attacks moves upward. Weaving abilities and basic attacks together matters exactly as much as before, and the more AP you stack the heavier each proc still becomes.
Lich Bane
Patch 7.1Base Stats
- Cost2950 → 2800 gold
Our take
Lich Bane only pays off once it is finished, so its price tag was the main reason it kept getting skipped. Dropping from 2950 to 2800 brings that completion point forward, which means the ability-then-auto-attack rhythm it enables comes online earlier. Luden's Echo was cheapened in the same patch, so mages have a wider set of viable first items than before.
Champions who build Lich Bane
Read from the "Popular" tab on the in-game loadout screen. Across 314 builds covering 142 champions, 8 build this item. Only 1 to 4 builds were captured per champion, so a champion missing here may still build it.
| Champion | Picks | Win rate |
|---|---|---|
| Akali | 10,831 | 52.14% |
| Nidalee | 7,889 | 52.97% |
| Kayle | 3,522 | 56.41% |
| Fizz | 3,442 | 51.88% |
| Evelynn | 1,871 | 51.73% |
| Gragas | 1,639 | 51.64% |
| Zoe | 1,573 | 50.78% |
| Diana | 780 | 52.54% |
Where a champion runs the item in more than one build, the figures come from the build with the most picks. Nothing is averaged.
Items built alongside it
How often each item appeared in the same build. This is co-occurrence, not synergy — items favoured by popular champions rise to the top.
About the data on this page
Stats and item effects are transcribed from the game, with changes from later patches taken from the official patch notes. Pick counts and win rates are the values shown on the in-game loadout screen’s "Popular" tab between 2026-08-26 and 2026-10-07.