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Zoe splash art

the Aspect of Twilight

Zoe Build

DifficultyMedium
Role
Mage
Lane
Mid

Roles and difficulty from the global official site, lane from the China-server official site

Zoe Win Rate, Pick Rate, Ban Rate & Tier

Mid
Rank tierWin RatePick RateBan RateTier
All ranks46.1%1.0%#440.4%D
Diamond+No data
Master+No data
Challenger52.7%1.0%#400.3%D
Rift Apex53.4%1.5%#360.5%D

The tier list shows Master+ figures by default.

Popular Zoe builds in game

Taken from the in-game loadout screen as of 2026-10-07. The pick count and win rate are shown exactly as the game reports them.

Skill Order (Lv 1 - 15)

1
3
2
1
Ult
1
1
3
Ult
3
3
2
Ult
2
2

Max Skill 1 first as your main damage source, then level Skill 3 to strengthen the sleep and the bonus damage on waking.

Zoe Strengths

  • ✓High burst that can one-shot from long range
  • ✓Catch potential with long-range sleeps over walls
  • ✓Flexible play built on picking up enemy Summoner Spells

Zoe Weaknesses

  • ×Depends on skillshots; missing means no damage
  • ×No reliable escape, so getting caught usually means death
  • ×Slightly slow wave clear; being pushed in removes her poke

Zoe Early Game

Early on, pick up last hits with Skill 1 Paddle Star and poke the enemy whenever there is an opening. Skill 3's sleep gains a lot of range when cast over a wall, so always look for angles from out of sight. Once you unlock Ult at Lv5, unpredictable poke and sleeps from a safe distance let you control the lane.

Zoe Mid Game

In the mid game, play as a catch mage: long-range poke from out of vision and one-combo kills on sleeping targets. Secure vision around objectives and snipe anyone who walks up carelessly with Skill 3 over a wall. Picking up dropped Summoner Spells and active items while moving around the map is another of Zoe's strengths.

Zoe Late Game

Late in the game, a single Skill 1 from Zoe can remove more than half of a squishy target's health. The win pattern is to keep poking from range before the fight starts and force the enemy to recall. She is fragile enough to die instantly if caught, so always watch your position.

Zoe Teamfights

Never dive into the middle of a teamfight. Your job is to break the enemy formation from the edges with poke and sleeps. Stay behind your frontline and look only for Skill 3 on the enemy carry. Once it turns chaotic, pick up and use the spells flying around and keep the enemy guessing with hard-to-read movement.

⚠️ Common Mistakes

Portal jumping into the enemy team and getting caught

Portal jumping into the middle of the enemy team and getting caught is the most dangerous way to use Zoe's Ult. Because you return to where you started, the enemy knows exactly where you will land. Jump right in front of them or inside CC range, and they stack CC on your return and kill you. Treat Ult as an extension from safety: use it to land Skill 3 over a wall, or to add distance to Skill 1 for more damage.

Zoe Combos

Basic Snipe

Sleep them with Skill 3, cast Skill 1 backwards, then redirect it forward for maximum damage.

3
1 (Back)
1 (Forward)
AA

Long-range Blind Snipe

Cast Skill 1 backwards, warp forward with Ult, then redirect it to strike from an unexpected angle.

1 (Back)
Ult
1 (Forward)
AA

Zoe Skills

More Sparkles!
Passive

More Sparkles!

After using an ability, Zoe's next attack deals an additional 9 magic damage (9 - 128(Lv) + 20%AP).

More Sparkles! deals damage instantly, and deals 50% damage to structures.
Paddle Star!
Skill 1

Paddle Star!

⏳ 8s
Zoe fires a star that deals increasing damage the further it travels to the first enemy hit dealing between 48 (45 + 3 + 60%AP) and 120 (112.5 + 7.5 + 150%AP) magic damage. Enemies surrounding the target take 80% damage.

Zoe can recast this ability to redirect the missile to a new position near Zoe.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown87.576.5
Cost50556065
Base Damage4580115150
Spell Thief
Skill 2

Spell Thief

⏳ 0.3s
Passive: Enemies drop spell shards when casting a spell or using an active item. Specific minions also drop a spell shard when Zoe or a nearby ally kills them. Zoe can pick up this shard to cast that ability once.

Passive: When Zoe casts this ability or any spell, she gains 25% movement speed for 2 seconds and tosses 3 missiles at the target she attacked most recently. These missiles deal 25 magic damage (25 + 15%AP) each.

Active: Casts the ability from a spell shard she has picked up.

Spell shards last on the ground for 20 seconds.
Each missile can apply More Sparkles!
DetailsLVL 1LVL 2LVL 3LVL 4
MS25%30%35%40%
Base Damage25354555
Sleepy Trouble Bubble
Skill 3

Sleepy Trouble Bubble

⏳ 15s
Zoe dropkicks a bubble that deals 40 magic damage (40 + 50%AP), lingering as a trap if it doesn't hit anything. The bubble's range is extended when flying over terrain.

After a delay, the victim falls Asleep for 2 seconds. Attacks and ability hits wake them up, dealing 200% bonus true damage, up to 40 (40 + 50%AP).

Before the target falls Asleep, they are Drowsy, becoming increasingly slowed (up to 15%).
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown15141312
Base Damage4090140190
Slow15%20%25%30%
Secondary Damage4090140190
Portal Jump
Ult

Portal Jump

⏳ 11s
Zoe teleports to a nearby position for 1 second. Afterwards, she teleports back. Zoe can use abilities and attack, but can't move during this time.
DetailsLVL 1LVL 2LVL 3
Cooldown1185

Zoe Base Stats

League of Legends: Wild Rift (China) official champion library (patch 7.3, as of 2026-09-23), with the official global patch notes applied up to 7.3a

Official ratings
Damage3/3
Survivability1/3
Utility1/3
Difficulty3/3

A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.

1
Health630LV15 2422
Mana420LV15 1120
Attack Damage54LV15 103
Armor34LV15 97
Magic Resist36LV15 52.8
Movement Speed360

Critical damage is 200% for every champion. These figures exclude items and runes.

Zoe Patch History

Buff
  • Paddle Star!
  • Base damage30/65/100/135 → 45/80/115/150

Sleepy Trouble Bubble

  • Base magic damage30/80/130/180 → 40/90/140/190
  • Base true damage30/80/130/180 → 40/90/140/190

Our take

Paddle Star! gains 15 base damage at every rank, making each long-range hit hurt considerably more. Sleepy Trouble Bubble picks up 10 on both its magic and its true damage, so the total that lands on a sleeping target goes up as well. Both are hard skill shots, so this raises the reward for connecting without making a game full of misses any more forgiving.

Buff

Spell Thief

  • Missile base damage20-50 → 25-55

Sleepy Trouble Bubble

Missile speed increased

Portal Jump

Cooldown reduced

Our take

Zoe lives and dies by whether her skillshots land, and this patch helps at both ends of that. The faster Sleepy Trouble Bubble leaves less room to dodge on reaction, and the extra base damage on Spell Thief makes the chip damage after a hit more reliable. The shorter Portal Jump cooldown lets her run her intended pattern — step in, fire, hop back out — more often.

Nerf

Base Stats

Base AD decreased

  • More Sparkles!

Base damage decreased

Spell Thief

Base damage decreased

  • Zoe builds her early damage out of base AD plus the flat damage on these two abilities, and all three come down together. Chipping the enemy laner while farming is slower, so one-sided lanes are harder to force. Since the cuts land on base values rather than ratios, the early game feels them most. The ratios were left alone, so a fully built Zoe still hits as hard as she used to.

Zoe Skins

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-10-13). Patch timing may differ from the global version.

Strategy and build write-ups are this site's own commentary.

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