Fizz
Patch 7.1bUrchin Strike
- AP ratio50% → 60%
Our take
Urchin Strike gains 10% AP ratio, so the opening dash of Fizz's combo hits harder once he has items. Since that dash is how he closes the gap before the rest of the combo lands, a heavier first hit widens the health range he can burst through. The gain scales with AP, so his weak early game is unchanged. From the mid game onward he converts an opening into a kill more often.











