
Radiant Virtue — Effect, Stats and Cost
Cost 2,650G
Effects and values: transcribed from the game, with official patch note changes applied through patch 7.3a (updated )
Pick counts and win rates: in-game popular builds, 2026-08-26 to 2026-10-07; 13 of 142 champions from before patch 7.3a
Stats
- +300 Max Health
- +30 Armor
- +30 Magic Resistance
- +10 Ability Haste
Item Effects
- Guiding Light
- Upon casting your ultimate ability, you Transcend, increasing your max HP by 10% for 6s. While Transcended, you and allied champions within 1,200 units of you heal for 2.5% of your max HP per second over the duration. (60s cooldown) If you're a ranged champion, heals granted are reduced by 50%.
Radiant Virtue patch history
Figures are as written in the official patch notes; the commentary is ours.
Radiant Virtue
Patch 7.3Base Stats
- Build PathKindlegem (1000) + Chain Vest (900) + 950 → Giant's Belt (1000) + Cloth Armor (500) + Null-Magic Mantle (500) + 650
- Price2850 → 2650
- Armor45 → 30
- NewMagic Resist: 30
- Ability Haste15 → 10
Our take
Part of its Armor moves into 30 Magic Resist and Ability Haste drops by 5, for 200 gold less.
Radiant Virtue
Patch 7.0aGuiding Light
- Healing per second3% of max HP → 2.5%
Our take
Losing 0.5% of max HP per second cuts the total damage the effect can absorb while it runs. Because it scales off max HP, champions stacking health lose the most in absolute terms, so durability-focused builds feel it hardest. Fights that used to be held by activating it and standing firm can now simply be lost, which argues for pressing it a beat earlier than before.
Radiant Virtue
Patch 6.3cGuiding Light
- Self Max HP increase12.5% → 10%
Our take
The user gains 2.5% less health on activation, so the moment right after engaging is less forgiving. The effect still does its job, but dives that counted on the extra health bar to survive the opening burst now fall short more often. The item only arrived in 6.3, and it is the self-buff portion that gets trimmed first. It is still bought for durability; what changed is how far you can trust it as a green light to dive.
Radiant Virtue
Patch 6.3New Item
- Price: 2850 gold
- Max HP: +300
- AR: +45
- Ability Haste: +15
- A front-line item that pairs health and armor with a slice of Ability Haste. The haste is what separates it from a pure defensive buy: it suits champions who want to keep re-casting engage or protection tools rather than only soaking damage. Note that 6.3c later trimmed the self Max HP gain on Guiding Light, so it is a little tamer than it was at release.
Champions who build Radiant Virtue
Read from the "Popular" tab on the in-game loadout screen. Across 314 builds covering 142 champions, 10 build this item. Only 1 to 4 builds were captured per champion, so a champion missing here may still build it.
| Champion | Picks | Win rate |
|---|---|---|
| Vi | 8,445 | 53.35% |
| Jarvan IV | 7,720 | 55.55% |
| Leona | 5,604 | 54.72% |
| Rell | 5,566 | 55.57% |
| Dr. Mundo | 5,407 | 56.76% |
| Braum | 5,309 | 57.62% |
| Nunu & Willump | 3,454 | 58.27% |
| Blitzcrank | 2,837 | 55.63% |
| Alistar | 2,691 | 54.03% |
| Shyvana | 2,079 | 50.65% |
Where a champion runs the item in more than one build, the figures come from the build with the most picks. Nothing is averaged.
Items built alongside it
How often each item appeared in the same build. This is co-occurrence, not synergy — items favoured by popular champions rise to the top.
About the data on this page
Stats and item effects are transcribed from the game, with changes from later patches taken from the official patch notes. Pick counts and win rates are the values shown on the in-game loadout screen’s "Popular" tab between 2026-08-26 and 2026-10-07.