
Unending Despair — Effect, Stats and Cost
Cost 3,000G
Effects and values: transcribed from the game, with official patch note changes applied through patch 7.3a (updated )
Pick counts and win rates: in-game popular builds, 2026-08-26 to 2026-10-07; 13 of 142 champions from before patch 7.3a
Stats
- +300 Max Health
- +40 Armor
- +40 Magic Resistance
- +10 Ability Haste
Item Effects
- Anguish
- Every 4 second(s) while in combat with a champion, deal 3% of your max HP as magic damage to nearby champions and heal for 250% of the damage dealt. Anguish is unaffected by Item Ability Haste.
Unending Despair patch history
Figures are as written in the official patch notes; the commentary is ours.
Unending Despair
Patch 7.2eBase Stats
- Max Health200 → 300
- Armor45 → 40
- Magic Resistance45 → 40
- Ability Haste: +10 added
Our take
A hundred more health, five less of each resistance, and 10 ability haste. The build path changed too.
Anguish deals 3% of max health, so more health means both more damage and more healing from the passive. Trading five of each resistance for health lines up with what the item already does.
Unending Despair
Patch 7.0d- A new sustain item for tanks that heals them continuously in combat while dealing damage to nearby enemies.
- Its value grows the longer a fight drags on, so it suits a frontliner standing in the middle absorbing damage rather than someone trading in short bursts. Healing and steady damage in one package also makes clearing a wave or a jungle camp alone far more comfortable. Opponents have to answer it either by burning the tank down faster than the healing ticks or by bringing grievous wounds.
Champions who build Unending Despair
Read from the "Popular" tab on the in-game loadout screen. Across 314 builds covering 142 champions, 12 build this item. Only 1 to 4 builds were captured per champion, so a champion missing here may still build it.
| Champion | Picks | Win rate |
|---|---|---|
| Cho'Gath | 19,348 | 57.34% |
| K'Sante | 11,564 | 54.96% |
| Malphite | 10,507 | 57.71% |
| Skarner | 7,063 | 58.49% |
| Dr. Mundo | 5,407 | 56.76% |
| Thresh | 4,592 | 54.71% |
| Wukong | 4,177 | 55.49% |
| Sion | 4,109 | 55.02% |
| Shen | 3,638 | 62.42% |
| Amumu | 2,711 | 61.26% |
| Poppy | 2,056 | 53.38% |
| Nunu & Willump | 1,778 | 58.21% |
Where a champion runs the item in more than one build, the figures come from the build with the most picks. Nothing is averaged.
Items built alongside it
How often each item appeared in the same build. This is co-occurrence, not synergy — items favoured by popular champions rise to the top.
About the data on this page
Stats and item effects are transcribed from the game, with changes from later patches taken from the official patch notes. Pick counts and win rates are the values shown on the in-game loadout screen’s "Popular" tab between 2026-08-26 and 2026-10-07.