Akshan
Patch 7.3Base Stats
- Attack Damage per Level5.5 → 4.5
Dirty Fighting
- Movement Speed40 - 120 (based on level) → 20 - 80 (based on level) × (1 + 100% bonus Attack Speed)
Avengerang
- Damage10 / 40 / 70 / 100 + 85% Attack Damage → 60 / 110 / 160 / 210 + 70% × bonus Attack Damage
- Minion damage ratio55 / 70 / 85 / 100% → 50 / 60 / 70 / 80%
Heroic Swing
- Critical Damage150% → current Critical Damage × 0.7
Comeuppance
- Damage per bullet(20 / 30 / 40 + 10% Attack Damage) - (80 / 120 / 160 + 40% Attack Damage) → (25 / 35 / 45 + 15% Attack Damage) - (75 / 105 / 135 + 45% Attack Damage)
- Damage increase from critical-strike stats50% * Critical Rate → 30% × Critical Rate + (Critical Damage - 2) × Critical Rate × 0.3
Our take
Avengerang gains a lot of base damage — 50 at rank 1 and 110 at rank 4. Its AD scaling moves from total to bonus Attack Damage, so early on it leans on the flat numbers.
Comeuppance now reads Critical Damage, and Heroic Swing moves from a flat 150% to 70% of your Critical Damage. Attack Damage per level falls from 5.5 to 4.5 and minion damage is lower too.











