
Eclipse — Effect, Stats and Cost
Cost 2,900G
Effects and values: transcribed from the game, with official patch note changes applied through patch 7.3a (updated )
Pick counts and win rates: in-game popular builds, 2026-08-26 to 2026-10-07; 13 of 142 champions from before patch 7.3a
Stats
- +65 Attack Damage
- +20 Ability Haste
Item Effects
- Ever Rising Moon
- Hitting an enemy champion with 2 separate attacks or abilities within 1.8s deals bonus physical damage equal to 7% of the target's max HP (3.5% for ranged champions), and grants you a shield that absorbs damage equal to 150 + 40% bonus AD (70 + 18% bonus AD for ranged champions) for 2s. (6s cooldown)
Eclipse patch history
Figures are as written in the official patch notes; the commentary is ours.
Eclipse
Patch 7.2eBase Stats
- Price3000 gold → 2900 gold
Ever Rising Moon
- Shield Value (melee)140 + 35% bonus AD → 150 + 40% bonus AD
Our take
A hundred gold cheaper and a thicker shield. At 100 bonus AD the shield goes from 175 to 190.
Note that Riot published the melee figure only. No ranged value was given, so our item page updates the melee number and leaves the ranged one as it read before 7.2e.
Champions who build Eclipse
Read from the "Popular" tab on the in-game loadout screen. Across 314 builds covering 142 champions, 11 build this item. Only 1 to 4 builds were captured per champion, so a champion missing here may still build it.
| Champion | Picks | Win rate |
|---|---|---|
| Lee Sin | 42,797 | 51.75% |
| Ambessa | 8,266 | 56.73% |
| Fiora | 7,911 | 55.28% |
| Aatrox | 5,525 | 51.98% |
| Olaf | 5,488 | 54.08% |
| Zed | 4,715 | 53.53% |
| Kha'Zix | 3,827 | 54.49% |
| Renekton | 2,645 | 52.08% |
| Garen | 2,601 | 54.16% |
| Riven | 1,857 | 52.90% |
| Camille | 1,690 | 50.42% |
Where a champion runs the item in more than one build, the figures come from the build with the most picks. Nothing is averaged.
Items built alongside it
How often each item appeared in the same build. This is co-occurrence, not synergy — items favoured by popular champions rise to the top.
About the data on this page
Stats and item effects are transcribed from the game, with changes from later patches taken from the official patch notes. Pick counts and win rates are the values shown on the in-game loadout screen’s "Popular" tab between 2026-08-26 and 2026-10-07.