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Swain splash art

the Noxian Grand General

Swain Build

DifficultyHigh
Role
MageTank
Lane
MidSupportTop

Roles and difficulty from the global official site, lane from the China-server official site

Swain Win Rate, Pick Rate, Ban Rate & Tier

Mid
Rank tierWin RatePick RateBan RateTier
All ranks45.4%2.1%#299.0%C
Diamond+49.0%2.6%#263.2%C
Master+49.4%2.7%#262.2%B
Challenger50.5%4.1%#200.9%B
Rift Apex49.9%4.8%#161.1%B
Support
Rank tierWin RatePick RateBan RateTier
All ranks44.8%4.1%#179.0%B
Diamond+45.3%3.0%#233.2%B
Master+45.4%2.7%#242.2%B
Challenger45.4%1.6%#270.9%B
Rift Apex44.9%2.2%#271.1%B

The tier list shows Master+ figures by default.

Popular Swain builds in game

Taken from the in-game loadout screen as of 2026-08-29. The pick count and win rate are shown exactly as the game reports them. Runes are read by matching the icons; slots we could not read are left as "?".

These builds are from before patch 7.3 (2026-09-21).

Build 1Win rate 54.84%Picks 17,119

Runes

?
?
?

Skill Order (Lv 1 - 15)

1
3
2
1
Ult
1
1
3
Ult
3
3
2
Ult
2
2

Max Skill 1, your main cone-shaped area damage, then level Skill 3, your Root skill.

Swain Strengths

  • ✓High sustain and durability while Ult is active
  • ✓Skill 3 catches an enemy and pulls them in
  • ✓Continuous AoE damage from the middle of a teamfight

Swain Weaknesses

  • ×Low mobility and fairly short skill ranges
  • ×Durability drops against Grievous Wounds (anti-heal) items
  • ×Missing Skill 3 leaves a large opening

Swain Early Game

Early on, land the return of Skill 3 for the root and harass with the follow-up combo. Collect passive stacks as you go. You have no mobility, so scout with Skill 2 and stay alert for ganks.

Swain Mid Game

In the mid game, activate Ult at objective fights and hold the frontline while draining HP from several enemies. The messier the fight, the more your healing and AoE damage matter. This is the phase to start teamfights yourself.

Swain Late Game

With a full build, you are a frontline mage with high durability and sustained damage. Plant yourself in the middle of the enemy team. Block their escape routes with Skill 3 while slowly burning down all of them.

Swain Teamfights

In teamfights, activate Ult and absorb enemy damage with items like Rylai's Crystal Scepter and Zhonya's Hourglass. Keep disrupting their formation as the frontline. Your team deals the damage while you hold them.

⚠️ Common Mistakes

Standing too far back during Ult

Do not activate your level 5 transformation Ult and then hang back out of fear; enemies simply walk out of your drain and damage radius. During Ult, Swain needs to be on the frontline drawing attention, using the Skill 3 root to keep enemies inside his range. Use Ghost and Liandry's Torment as well, and stay attached to the enemy group.

Swain Combos

Catch Combo

Root them with Skill 3, then land Skill 2 and Skill 1 as you drag them in.

3
3(Recast)
2
1

Swain Skills

This skill table was checked against the in-game text on 2026-08-15. Changes from 7.2e, 7.3a have been applied from the official patch notes.

Ravenous Flock
Passive

Ravenous Flock

Collects Soul Fragments when Vision of Empire hits enemy champions, when Nevermove pulls them in, or when nearby enemy champions are killed.

Soul Fragment: Each stack restores 4.5% HP (4.5% ((Lv)) + 0.2%AP) and grants 16 max HP.
Death's Hand
Skill 1

Death's Hand

⏳ 6s
Extends his demonic arm to launch eldritch bolts at enemies, dealing 55 magic damage (55 + 32%AP) to enemies within range.

Each bolt after the first deals 10 magic damage (10+12%AP) (up to 95 damage).
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown6543
Base Damage5590125160
Base Damage10203040
Vision of Empire
Skill 2

Vision of Empire

⏳ 21s
Summons a demonic eye that explodes after a short delay, dealing 80 magic damage (80+55%AP), slowing by 30% for 2.5 seconds and revealing targets hit for 4 seconds. If Vision of Empire damages an immobilized champion it will Critically Strike for 50% damage.

Champions hit will give 1 soul fragment(s).
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown21201918
Base Damage80130180230
Slow30%40%50%60%
Nevermove
Skill 3

Nevermove

⏳ 10s
Launches a demonic wave that deals 35 magic damage (35+25%AP) to enemies along the way, then turns back after reaching the furthest distance, dealing 35 magic damage (35+40%AP) to the area and rooting enemies within the area for 1.5 seconds.

Recast: Swain pulls the rooted champions to himself and collects 1 Soul Fragment from targets.
DetailsLVL 1LVL 2LVL 3LVL 4
Base Damage3585135185
Base Damage35506580
Demonic Ascension
Ult

Demonic Ascension

⏳ 75s
First cast: Frees the demon, dealing 15 magic damage (15 + 6%AP) per second to nearby enemies and restoring 15 HP (15 + 10%AP).
This ability can be recast after 2 second(s). While active, its recast timer resets every 6 seconds.

Recast: Deals 150 magic damage (150 + 45%AP) and slows by 60%, decaying over 2 second(s).
Non-champion units will restore 10% HP.

When transformed, his Demonic Energy depletes over time but can be recharged by damaging or killing enemy champions. Champion takedowns fully restore Demonic Energy.
DetailsLVL 1LVL 2LVL 3
Cooldown756555
Base Damage152535
Heal153045

Swain Base Stats

League of Legends: Wild Rift (China) official champion library (patch 7.3, as of 2026-09-23), with the official global patch notes applied up to 7.3a

Official ratings
Damage2/3
Survivability2/3
Utility1/3
Difficulty2/3

A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.

1
Health660LV15 2340
Mana460LV15 1020
Attack Damage58LV15 100
Armor40LV15 110
Magic Resist36LV15 64
Movement Speed355

Critical damage is 200% for every champion. These figures exclude items and runes.

Swain Patch History

Buff

Ravenous Flock

  • Health Restored3% - 4.5% (Based on level) + 0.5% Ability Power → 4.5% - 6% + 0.2% Ability Power

Nevermove

  • Ability Power ratio of the repeated damage25% → 40%

Our take

Each Soul Fragment now heals 4.5-6% of his max Health instead of 3-4.5%. The AP ratio drops from 0.5% to 0.2%, so the gain shrinks the more AP he builds. Nevermove's returning wave goes from a 25% to a 40% AP ratio.

Nerf

Demonic Ascension

  • Damage per second10/25/40 + 15% AP → 15/25/35 + 6% AP
  • Healing per second20/30/40 + 20% AP → 15/30/45 + 10% AP
  • What got cut is the AP scaling: damage from 15% to 6%, healing from 20% to 10%. At 600 AP that removes 54 damage and 60 healing every second.
  • The base values move both ways. Damage goes 10→15 at rank 1 and 40→35 at rank 3; healing goes 20→15 at rank 1 and 40→45 at rank 3. The more Swain builds, the more this hurts.
Nerf

Demonic Ascension

  • Recast AP ratio60% → 45%

Our take

The recast loses 15% AP ratio, cutting the burst that closes out Swain's transformation. Since he relies on that final hit to convert a long fight into kills, more attempts will end with him backing off instead of finishing. The gap widens the more AP he buys, so the nerf lands hardest late. Reaching a position that catches several enemies at once matters more than it used to.

Swain Skins

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-10-13). Patch timing may differ from the global version.

Strategy and build write-ups are this site's own commentary.

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