Support Tier List
Role: Protect allies with heals, shields, or CC
↑↓ and "adj" mark champions changed in patches 7.3 and 7.3a; the stats were pulled after they went live.
33 champions
Changes since the previous sample (as of 2026-10-12)
No champion moved into or out of OP or S.
Tier OP
Why they sit in this tier (2)Open for what the stats and patch notes show. The wording is AI-written; the figures are checked against the statistics

Hwei
Hwei is a new champion added in patch 7.3, and the September 24 sample was the first this site collected with him in it. In that sample he was OP as a support in Diamond+ and S in the all-ranks pool. There are no figures from before 7.3, so his win and pick rates cannot be compared across the patch. Patch 7.3a (September 29) later cut the damage on his passive, Devastating Fire, Severing Bolt and Spiraling Despair.

Senna
Patch 7.3 raised Dawning Shadow's damage and cut both Piercing Darkness's base damage and the Critical Rate she gains from Mist. In the first sample after the patch her pick rate rose 10.1 to 14.6 points in both the all-ranks pool and Diamond and above. Her win rate gained 2.7 to 5.3 points, and both pools moved her up from B to OP. Patch 7.3a (September 29) later cut her Attack Speed ratio and base Attack Speed from 0.4 to 0.3.
Tier S
MalphiteNerfed in patch 7.3aWin Rate 51.1%
ThreshWin Rate 51.0%
MorganaWin Rate 50.3%
ZyraWin Rate 49.6%Why they sit in this tier (1)Open for what the stats and patch notes show. The wording is AI-written; the figures are checked against the statistics

Malphite
Patch 7.2e buffed his armor growth, Seismic Shard's slow and Thunderclap's damage all at once. In the first sample after the patch his win rate rose 1.7 to 2.5 points in every bracket. Diamond and Master moved up to OP, both from S. The all-ranks pool already had him at OP before the buff. Patch 7.3a (September 29) later cut the Armor ratio on Thunderclap and Ground Slam and added 10 seconds to his ultimate's cooldown.
Tier A
Tier B
Tier C
Tier D
Win rate gaps between all ranks and Master+
Among champions with at least a 2% pick rate in both pools, the three largest gaps in each direction. Below 2%, too few games are played and win rates swing from one pull to the next, so they are left out.
Higher in Master+
How the Tiers Are Decided
This tier list is built on the official China-server stats page for Wild Rift. A tier is not a win rate: it maps the in-role strength ranking onto a six-step scale.
Tiers are cut by rank within a role
In every role the top two champions are OP, ranks 3-6 are S, 7-11 are A, 12-18 are B, 19-25 are C and everything below is D. Because the measure is relative, two champions on the same tier in different roles cannot be compared directly.
Win rate and tier do not line up
The ranking is the official China-server rating, not a win-rate order. Across all roles in the Master and above snapshot, the highest win rate belongs to Rammus (Jungle) at 57.6%, sitting at Tier B on a 5.1% pick rate.
The most banned champion is Nocturne (Jungle): banned in 68.2% of games on a 55.3% win rate, at Tier OP. A champion banned that often is one you frequently cannot play, so line up a second pick before you invest in learning it.
To rank purely by win rate, switch the sort. Tier boundaries stay put and only the order inside each tier changes. Master and above is shown by default; switch brackets to see how other groups of players fare.
Stats come from the official China-server page for Wild Rift, dated 13 October 2026. Patch timing and balance changes may differ from the global version.
Stats source: Wild Rift China official stats page
Patch timing and balance changes may differ from the global version. Treat these numbers as a guide to the overall meta rather than exact figures for your region.
Tiers map the official in-role strength ranking onto a six-step scale from OP to D. They are not computed by this site from win, pick or ban rates.


























